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Track.cpp
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Track.cpp
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/**************************************************************************
Track.cpp - Functions for manipulating track
24/04/1998 - all Track data from Amiga StuntCarRacer is now made 2
(PC_FACTOR) times bigger for use by PC StuntCarRacer
**************************************************************************/
/* ============= */
/* Include files */
/* ============= */
#include "dxstdafx.h"
#include "Track.h"
#include "StuntCarRacer.h"
#include "3D_Engine.h"
/* ===== */
/* Debug */
/* ===== */
#if defined(DEBUG) || defined(_DEBUG)
extern FILE *out;
extern long VALUE1, VALUE2;
#endif
/* ========= */
/* Constants */
/* ========= */
#define DISTANT_OBJECT_BOUNDARY (0x18000000)
#define SCR_BASE_COLOUR 26
/* =========== */
/* Global data */
/* =========== */
extern GameModeType GameMode;
extern long bTrackDrawMode;
unsigned char sections_car_can_be_put_on[] =
{
0x00,0x80,0x20,0xc0,0x00,0x73,0x80,0xc0,0xa9,0x59,0x00,0x02,0xa9,0x5e,0x85,0x4b
// These 16 bytes are flags for each of the near sections. The actual values used are as follows :-
//
// 0x00,0x80,0x00,0xc0,0x00,0x00,0x80,0xc0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
//
// If bit 7 is set then the car cannot be lowered onto this section.
};
/* =========== */
/* Static data */
/* =========== */
//
//road.section.x.z.positions
//
static char Piece_X_Z_Position[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(char)0xcf,(char)0xbf,(char)0xaf,(char)0x9f,(char)0x8f,(char)0x7f,(char)0x6f,(char)0x5f,
(char)0x4f,(char)0x3f,(char)0x2f,(char)0x1f,(char)0x0e,(char)0x0d,(char)0x0c,(char)0x0b,
(char)0x0a,(char)0x09,(char)0x08,(char)0x07,(char)0x06,(char)0x05,(char)0x04,(char)0x03,
(char)0x02,(char)0x01,(char)0x10,(char)0x20,(char)0x31,(char)0x42,(char)0x53,(char)0x64,
(char)0x75,(char)0x86,(char)0x97,(char)0xa8,(char)0xb9,(char)0xca,(char)0xdb,(char)0xec,
(char)0xfd,(char)0xfe,(char)0xef,(char)0xdf
};
*/
//
//road.section.angle.and.piece
//
//* Top two bits are the rough angle for the piece (0, 90, 180 or 270 degrees).
//*
//* Bit 4 indicates that piece is rotated through a further 180 degrees.
//*
//* Bottom nibble is the near section piece to use.
//
static char Piece_Angle_And_Template[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(char)0xa0,(char)0xa0,(char)0xa0,(char)0xa0,(char)0xa0,(char)0xa0,(char)0xa0,(char)0xa0,
(char)0xa0,(char)0xa0,(char)0x80,(char)0x86,(char)0x57,(char)0xc0,(char)0xe0,(char)0xe0,
(char)0xe0,(char)0xe0,(char)0xe0,(char)0xe0,(char)0xe0,(char)0xe0,(char)0xe0,(char)0xe0,
(char)0xc0,(char)0xc6,(char)0xb7,(char)0x01,(char)0x94,(char)0x2a,(char)0x2a,(char)0x2a,
(char)0x2a,(char)0x2a,(char)0x2a,(char)0x2a,(char)0x2a,(char)0x2a,(char)0x2a,(char)0x04,
(char)0xd3,(char)0x66,(char)0x17,(char)0x80
};
*/
//
//left.y.coordinate.IDs
//
//* Bit 7 indicates that the y coords for that section are stored as words
//* e.g. for steeper sections on the roller coaster or the high jump
//
static char Left_Y_Coordinate_ID[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(char)0x6a,(char)0x6b,(char)0x24,(char)0x50,(char)0x50,(char)0x25,(char)0x00,(char)0x00,
(char)0x19,(char)0x63,(char)0x04,(char)0x65,(char)0x68,(char)0x64,(char)0x69,(char)0x17,
(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,
(char)0x03,(char)0x16,(char)0x00,(char)0x19,(char)0x04,(char)0x00,(char)0x00,(char)0x00,
(char)0x28,(char)0x29,(char)0x00,(char)0x2a,(char)0x2b,(char)0x00,(char)0x00,(char)0x09,
(char)0x16,(char)0x00,(char)0x1b,(char)0x04
};
*/
//
//right.y.coordinate.IDs
//
//* Bit 7 goes to other.road.line.colour
//
static char Right_Y_Coordinate_ID[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(char)0x6a,(char)0x6b,(char)0x24,(char)0x50,(char)0x50,(char)0x25,(char)0x00,(char)0x00,
(char)0x19,(char)0x63,(char)0x64,(char)0x66,(char)0xe7,(char)0x04,(char)0x69,(char)0x17,
(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,(char)0x00,
(char)0x04,(char)0x17,(char)0x80,(char)0x18,(char)0x03,(char)0x80,(char)0x00,(char)0x80,
(char)0x28,(char)0xa9,(char)0x00,(char)0xaa,(char)0x2b,(char)0x80,(char)0x00,(char)0x8a,
(char)0x17,(char)0x00,(char)0x9a,(char)0x03
};
*/
//
//overall.left.y.shifts
//
//* A value for each road section, used to shift all the left side y
//* co-ordinates up by the same amount.
//
static short Left_Overall_Y_Shift[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(short)0x0280,(short)0x0280,(short)0x0780,(short)0x0a60,
(short)0x1260,(short)0x1a60,(short)0x1d40,(short)0x1d40,
(short)0x1ce0,(short)0x1920,(short)0x17a0,(short)0x1380,
(short)0x0ea0,(short)0x0660,(short)0x0560,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0700,(short)0x0760,(short)0x0700,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0700,(short)0x0760,(short)0x0700,(short)0x0500
};
*/
//
//overall.right.y.shifts
//
//* Same as above, but for the right side y co-ordinates.
//
static short Right_Overall_Y_Shift[MAX_PIECES_PER_TRACK];/* Little Ramp data, from before it was loaded =
{
(short)0x0280,(short)0x0280,(short)0x0780,(short)0x0a60,
(short)0x1260,(short)0x1a60,(short)0x1d40,(short)0x1d40,
(short)0x1ce0,(short)0x1920,(short)0x1160,(short)0x0ec0,
(short)0x0aa0,(short)0x08a0,(short)0x0560,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0300,(short)0x02a0,(short)0x02a0,(short)0x02a0,
(short)0x0300,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0500,
(short)0x0500,(short)0x0500,(short)0x0500,(short)0x0300,
(short)0x02a0,(short)0x02a0,(short)0x02a0,(short)0x0300
};
*/
//
//******** Start of y co-ordinates for near sections ********
//
// B means co-ords are stored as bytes, W means words.
//
static unsigned char B1037[] =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1051[] =
{
0x00,0x60,0x61,0x03,0x44,
0x26,0x28,0x2a,0x2c
};
static unsigned char W1060[] =
{
0x00,0x00,0x02,0x00,0x04,0x00,
0x06,0x00,0x08,0x00,0x0a,0x00,
0x0c,0x00,0x0e,0x00,0x10,0x00
};
static unsigned char B1078[] =
{
0x00,0x20,0x40,0x60,0x01,0x21,0x41,
0x61,0x02,0x02,0x02,0x02,0x02,0x02
};
static unsigned char B1092[] =
{
0x02,0x61,0x41,0x21,0x01,0x60,0x40,
0x20,0x00,0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1106[] =
{
0x00,0x60,0x21,0x51,0x02,
0x22,0x42,0x62,0x03,0x13
};
static unsigned char B1116[] =
{
0x00,0x20,0x40,0x70,0x21,
0x41,0x61,0x02,0x22,0x32
};
static unsigned char B1126[] =
{
0x00,0x02,0x04,0x06,0xe7,
0x29,0xca,0x4b,0x2c
};
static unsigned char B1135[] =
{
0x46,0x96,0x55,0x85,0x24,
0x33,0xb2,0x21,0x00
};
static unsigned char B1144[] =
{
0x00,0x00,0x00,0x00,0x00,0x10,0x20,
0x40,0x60,0x01,0x21,0x41,0x61,0x02
};
static unsigned char B1158[] =
{
0x02,0x02,0x02,0x02,0x02,0x71,0x61,
0x41,0x21,0x01,0x60,0x40,0x20,0x00
};
static unsigned char B1172[] =
{
0x00,0x10,0x10,0x10,0x10,
0x10,0x10,0x90,0x80
};
static unsigned char B1181[] =
{
0x10,0x00,0x00,0x00,0x00,
0x00,0x00,0x80,0x90
};
static unsigned char B1190[] =
{
0x00,0x01,0x02,0x03,0x04,0x05,
0x06,0x07,0x08,0x09,0x0a,0x0b
};
static unsigned char W1202[] =
{
0x1b,0x80,0x1c,0x80,0x1d,0x80,
0x1e,0x80,0x1f,0x80,0x20,0x80,
0xa1,0x80,0x80,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1226[] =
{
0x4e,0x1d,0xdb,0x0a,0xa8,
0x36,0x34,0x22,0x00
};
static unsigned char W1235[] =
{
0x00,0x00,0x9b,0x20,0x19,0xe0,
0x18,0xa0,0x17,0x60,0x16,0x20,
0x14,0xe0,0x13,0xa0,0x12,0x60,
0x11,0x20,0x0f,0xe0,0x0e,0xa0
};
static unsigned char B1259[] =
{
0x48,0x27,0x26,0x35,0x44,0x63,
0x13,0x42,0x71,0x21,0x50,0x00
};
static unsigned char B1271[] =
{
0x13,0x03,0x62,0x42,0x22,
0x02,0x51,0x21,0xe0,0x80
};
static unsigned char B1281[] =
{
0x05,0x05,0x85,0x00,0x00,
0x85,0x05,0x05,0x05
};
static unsigned char B1290[] =
{
0x32,0x22,0x02,0x61,0x41,
0x21,0x70,0x40,0xa0,0x80
};
static unsigned char B1300[] =
{
0x00,0x40,0x01,0x41,0x02,
0x42,0x03,0x33,0x63
};
static unsigned char B1309[] =
{
0x00,0x20,0x30,0x30,0x30,
0x30,0x30,0x30,0x30,0x30
};
static unsigned char B1319[] =
{
0x30,0x10,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1329[] =
{
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x90,0xb0
};
static unsigned char B1338[] =
{
0x30,0x30,0x30,0x30,0x30,
0x30,0x30,0xa0,0x80
};
static unsigned char B1347[] =
{
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x90,0xb0
};
static unsigned char B1357[] =
{
0x30,0x30,0x30,0x30,0x30,
0x30,0x30,0x30,0xa0,0x80
};
static unsigned char B1367[] =
{
0x00,0x21,0x42,0x53,0xe4,
0x65,0xe6,0x57,0x48
};
static unsigned char B1376[] =
{
0x00,0x60,0x41,0x92,0x62,
0xa3,0x63,0x14,0x44
};
static unsigned char B1385[] =
{
0x00,0x20,0x40,0xd0,0x60,
0x60,0xd0,0x40,0x20
};
static unsigned char B1394[] =
{
0x04,0x63,0xb3,0x03,0x42,
0x82,0x31,0x60,0x00
};
static unsigned char B1403[] =
{
0xa6,0x80,0x00,0x00,0x00,
0x00,0x00,0x80,0x35
};
static unsigned char B1412[] =
{
0x47,0x87,0x46,0x75,0x25,0x44,
0x63,0x03,0x22,0x41,0x60,0x00
};
static unsigned char B1424[] =
{
0x08,0x27,0x36,0xc5,0x44,
0x43,0x32,0x21,0x00
};
static unsigned char B1433[] =
{
0x50,0x50,0x50,0x50,0xc0,
0x30,0x20,0x10,0x00
};
static unsigned char B1442[] =
{
0x00,0x00,0x10,0x30,0x60,
0x11,0x51,0x22,0x72
};
static unsigned char B1451[] =
{
0x00,0x60,0x41,0xa2,0xd2,0x62,
0xf2,0x72,0x72,0x72,0x72,0x72
};
static unsigned char B1463[] =
{
0x22,0xb2,0x32,0xa2,0x12,
0xf1,0x31,0x60,0x00
};
static unsigned char B1472[] =
{
0x0a,0x68,0x47,0x26,0x05,
0x63,0x42,0x21,0x00
};
static unsigned char B1481[] =
{
0x00,0x10,0x30,0x60,0x21,0x71,
0x42,0x13,0x63,0x34,0x05,0x55
};
static unsigned char B1493[] =
{
0x55,0x26,0x76,0x47,0x18,0x68,
0x39,0x8a,0x00,0x00,0x00,0x00
};
static unsigned char B1505[] =
{
0x00,0xc7,0x76,0x26,0x55,0x05,
0x34,0x63,0x13,0x42,0x71,0x21
};
static unsigned char B1517[] =
{
0x21,0x60,0x30,0x10,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1529[] =
{
0x8a,0x80,0x00,0x00,0x00,
0x00,0x00,0x80,0x4c
};
static unsigned char B1538[] =
{
0x00,0x41,0x03,0x44,0x06,
0x47,0x09,0x4a,0x0c
};
static unsigned char B1547[] =
{
0x70,0x50,0x30,0x10,0x00,
0x10,0x30,0x50,0x70
};
static unsigned char B1556[] =
{
0xaa,0x80,0x00,0x00,0x00,
0x00,0x00,0x80,0x2a
};
static unsigned char B1565[] =
{
0x59,0x49,0x39,0xa9,0x63,
0x63,0x63,0x63,0x47
};
static unsigned char B1574[] =
{
0x00,0x00,0x00,0x10,0x30,0x50,
0x01,0x31,0x71,0x42,0x23,0x14
};
static unsigned char B1586[] =
{
0x62,0x62,0x62,0xd2,0x42,0xa2,
0x02,0x61,0xb1,0x01,0x40,0x00
};
static unsigned char B1598[] =
{
0x00,0x40,0x01,0x41,0x02,0x42,0x03,
0x43,0x04,0x64,0x45,0x26,0x07,0x67
};
static unsigned char B1612[] =
{
0x00,0x10,0x20,0x30,0x40,
0x40,0x40,0x40,0x40,0x40
};
static unsigned char B1622[] =
{
0x00,0x00,0x00,0x00,0x00,
0x10,0x30,0x60,0x21
};
static unsigned char B1631[] =
{
0x8d,0x80,0x00,0x00,0x00,
0x00,0x00,0x00,0x00
};
static unsigned char W1640[] =
{
0x00,0x00,0x00,0x00,0x80,0x00,
0x9c,0x80,0x1c,0x80,0x9c,0x80,
0x80,0x00,0x00,0x00,0x00,0x00
};
static unsigned char B1658[] =
{
0x00,0x00,0x10,0x20,0x40,
0x60,0x01,0x31,0x71
};
static unsigned char B1667[] =
{
0x00,0x10,0x30,0x70,0x31,
0x71,0xb2,0x52,0x62
};
static unsigned char B1676[] =
{
0x00,0x00,0x00,0x10,0x30,
0x60,0x21,0x02,0x03
};
static unsigned char B1685[] =
{
0x00,0x10,0x30,0x60,0x21,
0x71,0x62,0x53,0x44
};
static unsigned char B1694[] =
{
0x00,0x70,0x61,0x52,0x43,
0x34,0x25,0x16,0x07
};
static unsigned char B1703[] =
{
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x80,0x2e
};
static unsigned char B1712[] =
{
0x00,0x01,0xf1,0x52,0xa3,
0x63,0x94,0x34,0x54
};
static unsigned char B1721[] =
{
0x00,0x30,0xd0,0x70,0x11,
0xa1,0x31,0x41,0x41,0x41
};
static unsigned char B1731[] =
{
0x40,0x10,0x00,0x00,0x00,
0x10,0x40,0x11,0x61
};
static unsigned char B1740[] =
{
0x40,0x40,0x40,0x40,0x40,
0x40,0x30,0x20,0x10,0x00
};
static unsigned char W1750[] =
{
0x9a,0xc0,0x80,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x80,0x00,0x0c,0x80
};
static unsigned char B1768[] =
{
0x24,0x03,0x02,0x21,0x60,
0x30,0x10,0x00,0x00
};
static unsigned char B1777[] =
{
0x47,0x46,0x65,0x25,0x05,
0x05,0x15,0x35,0x75
};
static unsigned char B1786[] =
{
0x80,0xe6,0x16,0x45,0x74,
0x24,0x53,0x23,0x13
};
static unsigned char B1795[] =
{
0x46,0x25,0x14,0x13,0x22,
0x41,0x70,0x30,0x00
};
static unsigned char B1804[] =
{
0x00,0x01,0x12,0x33,0x54,
0x75,0x17,0x38,0x59,0x7a
};
static unsigned char B1814[] =
{
0x02,0x71,0xd1,0x21,0x60,
0x30,0x10,0x00,0x00
};
static unsigned char B1823[] =
{
0x00,0x00,0x10,0x30,0x60,
0x21,0xd1,0x71,0x02
};
static unsigned char B1832[] =
{
0x00,0x40,0x81,0x31,0xd1,
0x61,0xf1,0x71,0x71
};
static unsigned char B1841[] =
{
0x22,0x61,0x21,0x60,0x30,
0x10,0x00,0x00,0x00
};
static unsigned char B1850[] =
{
0x00,0x60,0x41,0x22,0x03,0x63,
0x44,0x25,0x06,0x66,0x47,0x28
};
static unsigned char B1862[] =
{
0x00,0x00,0x10,0x30,0x60,
0x21,0x71,0x52,0x43
};
static unsigned char B1871[] =
{
0x24,0x45,0xe6,0x80,0x21,
0x42,0x63,0x05,0x26
};
static unsigned char W1880[] =
{
0x28,0x60,0x27,0xc0,0x27,0x40,
0x26,0xe0,0x26,0xa0,0x26,0x80,
0x26,0x80,0x26,0xa0,0x26,0xe0,
0x27,0x20,0xa7,0x60,0x00,0x00
};
static unsigned char B1904[] =
{
0x00,0x01,0x02,0x03,0x04,0x05,0x06,
0x07,0x08,0x68,0x49,0x2a,0x0b,0x6b
};
static unsigned char B1918[] =
{
0x00,0x70,0x51,0x32,0x13,
0x73,0x54,0x35,0x06
};
static unsigned char B1927[] =
{
0x00,0x50,0x31,0x12,0x72,
0x53,0x34,0x15,0x06
};
static unsigned char B1936[] =
{
0x00,0x60,0x41,0x22,0x03,0x73,0x64,
0x65,0x66,0x67,0x68,0x69,0x6a,0x6b
};
static unsigned char B1950[] =
{
0x00,0x60,0x41,0x22,0x03,0x53,0x24,
0x64,0x25,0x65,0x26,0x66,0x27,0x67
};
static unsigned char B1964[] =
{
0x00,0x81,0x61,0xa2,0x42,
0x52,0x52,0x52,0x52
};
static unsigned char B1973[] =
{
0x00,0x41,0x72,0x14,0x35,
0x56,0x77,0x19,0x3a,0x5b
};
static unsigned char B1983[] =
{
0x00,0x21,0x42,0x63,0x05,
0x26,0x47,0x68,0x1a,0x5b
};
static unsigned char B1993[] =
{
0x64,0x14,0x43,0x72,0x22,0x51,
0x01,0x40,0x20,0x10,0x00,0x00
};
static unsigned char B2005[] =
{
0x05,0x05,0x05,0x15,0x25,
0x45,0xe5,0x00,0x00
};
static unsigned char B2014[] =
{
0x22,0x12,0xf1,0x51,0x31,
0x11,0x60,0x30,0x00
};
static unsigned char B2023[] =
{
0x00,0x50,0x31,0x22,0x23,
0x34,0x55,0x76,0x18
};
static unsigned char B2032[] =
{
0x00,0x21,0x42,0x63,0x05,
0x26,0x47,0x68,0x79,0x7a
};
static unsigned char B2042[] =
{
0x52,0x71,0x21,0x60,0x30,
0x10,0x00,0x00,0x00
};
// 20/08/1998 - following four arrays form the animating section of the DrawBridge
// The original Amiga StuntCarRacer data for these (large spikes) has been changed to a
// set of data from the MoveDrawBridge function (height of 15), to prevent some of
// the road surfaces being made black when this is not required.
static unsigned char W2051[] =
{
0x00,0x00,0x02,0x60,0x04,0xc0,
0x07,0x20,0x09,0x80,0x0b,0xe0,
0x0e,0x40,0x10,0xa0,0x13,0x00
};
static unsigned char W2069[] =
{
0x13,0x00,0x15,0x60,0x17,0xc0,
0x1a,0x20,0x1c,0x80,0x1e,0xe0,
0x21,0x40,0x23,0xa0,0x00,0x00
};
static unsigned char W2087[] =
{
0x00,0x00,0x23,0xa0,0x21,0x40,
0x1e,0xe0,0x1c,0x80,0x1a,0x20,
0x17,0xc0,0x15,0x60,0x13,0x00
};
static unsigned char W2105[] =
{
0x13,0x00,0x10,0xa0,0x0e,0x40,
0x0b,0xe0,0x09,0x80,0x07,0x20,
0x04,0xc0,0x02,0x60,0x00,0x00
};
static unsigned char B2123[] =
{
0x63,0x43,0xa3,0xf2,0x42,
0x02,0x41,0x01,0x40
};
static unsigned char B2132[] =
{
0x28,0x47,0x66,0x06,0x25,0x44,
0x63,0x03,0x22,0x41,0x60,0x00
};
static unsigned char B2144[] =
{
0x14,0x73,0x43,0x03,0x42,
0x02,0x41,0x01,0x40,0x00
};
static unsigned char B2154[] =
{
0x74,0x14,0x43,0x03,0x42,
0x02,0x41,0x01,0x40,0x00
};
static unsigned char B2164[] =
{
0x14,0x53,0x13,0x52,0x12,
0x51,0x11,0x50,0xa0,0x80
};
static unsigned char B2174[] =
{
0x74,0x34,0x73,0x33,0x72,
0x32,0x71,0x31,0xe0,0x80
};
static unsigned char B2184[] =
{
0x23,0x62,0x22,0x61,0x21,
0x70,0x40,0x20,0x00
};
static unsigned char B2193[] =
{
0x42,0x42,0x52,0x72,0x13,
0x43,0xf3,0x80,0x00
};
static unsigned char B2202[] =
{
0x00,0x00,0x00,0x80,0x85,
0x05,0x05,0x05,0x05
};
static unsigned char B2211[] =
{
0x0c,0x59,0x47,0x55,0x04,
0x52,0x41,0x50,0x00
};
static unsigned char B2220[] =
{
0x00,0x10,0x30,0x50,0xe0,
0x50,0x30,0x10,0x00
};
static unsigned char B2229[] =
{
0x00,0x00,0x00,0x00,0x80,
0x00,0x00,0x00,0x00
};
static unsigned char B2238[] =
{
0x04,0x04,0x04,0x04,0x04,0x04,
0x73,0xe3,0x33,0x52,0x41,0x00
};
static unsigned char B2250[] =
{
0x44,0x04,0x43,0x03,0x42,
0x02,0x41,0x01,0x40,0x00
};
static unsigned char B2260[] =
{
0x41,0x41,0x41,0x41,0x41,0x41,
0x31,0xa1,0x01,0xe0,0x30,0x00
};
static unsigned char W2272[] =
{
0x18,0xc0,0x16,0x80,0x14,0x40,
0x12,0x00,0x0f,0xc0,0x0d,0x80,
0x0b,0x40,0x09,0x00,0x06,0xc0,
0x04,0x80,0x02,0x40,0x00,0x00
};
static unsigned char B2296[] =
{
0x7e,0x4c,0x1a,0x08,0x16,0x44,
0x13,0x02,0x11,0x40,0x10,0x00
};
static unsigned char B2308[] =
{
0x60,0x30,0x10,0x00,0x00,
0x10,0x30,0x60,0x21
};
static unsigned char W2317[] =
{
0x13,0x00,0x10,0xa0,0x0e,0x40,
0x0b,0xe0,0x09,0x80,0x07,0x20,
0x04,0xc0,0x02,0x60,0x00,0x00
};
static unsigned char B2335[] =
{
0x00,0xe8,0x18,0x47,0x76,
0x26,0x55,0x05,0x34
};
static unsigned char B2344[] =
{
0x00,0x00,0x00,0x10,0x30,
0x60,0x21,0x71,0x42
};
static unsigned char B2353[] =
{
0x00,0x21,0x42,0x63,0x05,
0x26,0x47,0x68,0x0a
};
static unsigned char B2362[] =
{
0x00,0x60,0x31,0x71,0x32,
0x72,0x33,0x73,0x34,0x74
};
static unsigned char B2372[] =
{
0x00,0x20,0x50,0x11,0x51,
0x12,0x52,0x13,0x53,0x14
};
static unsigned char B2382[] =
{
0x00,0x40,0x01,0x41,0x02,
0x42,0x03,0x43,0x94,0xf4
};
static unsigned char B2392[] =
{
0x00,0x40,0x01,0x41,0x02,
0x42,0x03,0x43,0xf3,0x94
};
#define NUM_AMIGA_PIECE_Y 128
#define MAX_Y_COORDS_PER_PIECE (MAX_SEGMENTS_PER_PIECE + 1)
//
// y.coordinate.offsets
//
static struct AMIGA_PIECE_Y
{
unsigned char *amigaY;
long words; /* TRUE/FALSE - indicating whether or not co-ords are word sized */
long size;
} Amiga_Piece_Y[NUM_AMIGA_PIECE_Y] =
{
{B1037,FALSE,sizeof(B1037)},
{B1051,FALSE,sizeof(B1051)},
{W1060,TRUE,sizeof(W1060)},
{B1078,FALSE,sizeof(B1078)},
{B1092,FALSE,sizeof(B1092)},
{B1106,FALSE,sizeof(B1106)},
{B1116,FALSE,sizeof(B1116)},
{B1126,FALSE,sizeof(B1126)},
{B1135,FALSE,sizeof(B1135)},
{B1144,FALSE,sizeof(B1144)},
{B1158,FALSE,sizeof(B1158)},
{B1172,FALSE,sizeof(B1172)},
{B1181,FALSE,sizeof(B1181)},
{B1190,FALSE,sizeof(B1190)},
{W1202,TRUE,sizeof(W1202)},
{B1226,FALSE,sizeof(B1226)},
{W1235,TRUE,sizeof(W1235)},
{B1259,FALSE,sizeof(B1259)},
{B1271,FALSE,sizeof(B1271)},
{B1281,FALSE,sizeof(B1281)},
{B1290,FALSE,sizeof(B1290)},
{B1300,FALSE,sizeof(B1300)},
{B1309,FALSE,sizeof(B1309)},
{B1319,FALSE,sizeof(B1319)},
{B1329,FALSE,sizeof(B1329)},
{B1338,FALSE,sizeof(B1338)},
{B1347,FALSE,sizeof(B1347)},
{B1357,FALSE,sizeof(B1357)},
{B1367,FALSE,sizeof(B1367)},
{B1376,FALSE,sizeof(B1376)},
{B1385,FALSE,sizeof(B1385)},
{B1394,FALSE,sizeof(B1394)},
{B1403,FALSE,sizeof(B1403)},
{B1412,FALSE,sizeof(B1412)},
{B1424,FALSE,sizeof(B1424)},
{B1433,FALSE,sizeof(B1433)},
{B1442,FALSE,sizeof(B1442)},
{B1451,FALSE,sizeof(B1451)},
{B1463,FALSE,sizeof(B1463)},
{B1472,FALSE,sizeof(B1472)},
{B1481,FALSE,sizeof(B1481)},
{B1493,FALSE,sizeof(B1493)},
{B1505,FALSE,sizeof(B1505)},
{B1517,FALSE,sizeof(B1517)},
{B1529,FALSE,sizeof(B1529)},
{B1538,FALSE,sizeof(B1538)},
{B1547,FALSE,sizeof(B1547)},
{B1556,FALSE,sizeof(B1556)},
{B1565,FALSE,sizeof(B1565)},
{B1574,FALSE,sizeof(B1574)},
{B1586,FALSE,sizeof(B1586)},
{B1598,FALSE,sizeof(B1598)},
{B1612,FALSE,sizeof(B1612)},
{B1622,FALSE,sizeof(B1622)},
{B1631,FALSE,sizeof(B1631)},
{W1640,TRUE,sizeof(W1640)},
{B1658,FALSE,sizeof(B1658)},
{B1667,FALSE,sizeof(B1667)},
{B1676,FALSE,sizeof(B1676)},
{B1685,FALSE,sizeof(B1685)},
{B1694,FALSE,sizeof(B1694)},
{B1703,FALSE,sizeof(B1703)},
{B1712,FALSE,sizeof(B1712)},
{B1721,FALSE,sizeof(B1721)},
{B1731,FALSE,sizeof(B1731)},
{B1740,FALSE,sizeof(B1740)},
{W1750,TRUE,sizeof(W1750)},
{B1768,FALSE,sizeof(B1768)},
{B1777,FALSE,sizeof(B1777)},
{B1786,FALSE,sizeof(B1786)},
{B1795,FALSE,sizeof(B1795)},
{B1804,FALSE,sizeof(B1804)},
{B1814,FALSE,sizeof(B1814)},
{B1823,FALSE,sizeof(B1823)},
{B1832,FALSE,sizeof(B1832)},
{B1841,FALSE,sizeof(B1841)},
{B1850,FALSE,sizeof(B1850)},
{B1862,FALSE,sizeof(B1862)},
{B1871,FALSE,sizeof(B1871)},
{W1880,TRUE,sizeof(W1880)},
{B1904,FALSE,sizeof(B1904)},
{NULL,FALSE,0},
{B1918,FALSE,sizeof(B1918)},
{B1927,FALSE,sizeof(B1927)},
{B1936,FALSE,sizeof(B1936)},
{B1950,FALSE,sizeof(B1950)},
{B1964,FALSE,sizeof(B1964)},
{B1973,FALSE,sizeof(B1973)},
{B1983,FALSE,sizeof(B1983)},
{B1993,FALSE,sizeof(B1993)},
{B2005,FALSE,sizeof(B2005)},
{B2014,FALSE,sizeof(B2014)},
{B2023,FALSE,sizeof(B2023)},
{B2032,FALSE,sizeof(B2032)},
{B2042,FALSE,sizeof(B2042)},
{W2051,TRUE,sizeof(W2051)},
{W2069,TRUE,sizeof(W2069)},
{W2087,TRUE,sizeof(W2087)},
{W2105,TRUE,sizeof(W2105)},
{B2123,FALSE,sizeof(B2123)},
{B2132,FALSE,sizeof(B2132)},
{B2144,FALSE,sizeof(B2144)},
{B2154,FALSE,sizeof(B2154)},
{B2164,FALSE,sizeof(B2164)},
{B2174,FALSE,sizeof(B2174)},
{B2184,FALSE,sizeof(B2184)},
{B2193,FALSE,sizeof(B2193)},
{B2202,FALSE,sizeof(B2202)},
{B2211,FALSE,sizeof(B2211)},
{B2220,FALSE,sizeof(B2220)},
{B2229,FALSE,sizeof(B2229)},
{B2238,FALSE,sizeof(B2238)},
{B2250,FALSE,sizeof(B2250)},
{B2260,FALSE,sizeof(B2260)},
{W2272,TRUE,sizeof(W2272)},
{B2296,FALSE,sizeof(B2296)},
{B2308,FALSE,sizeof(B2308)},
{W2317,TRUE,sizeof(W2317)},
{B2335,FALSE,sizeof(B2335)},
{B2344,FALSE,sizeof(B2344)},
{NULL,FALSE,0},
{NULL,FALSE,0},
{B2353,FALSE,sizeof(B2353)},
{NULL,FALSE,0},
{B2362,FALSE,sizeof(B2362)},
{B2372,FALSE,sizeof(B2372)},
{B2382,FALSE,sizeof(B2382)},
{B2392,FALSE,sizeof(B2392)}
};
//
// straight 8
//
//O336 dc.b 4 offset for number.of.coords
// dc.b 0 near.section.byte1
// dc.b $40,$03
// dc.b 9*2 number.of.coords
// dc.b 0 gives curve.to.left
// dc.b WIDTH.REDUCTION road.width.reduction
// dc.b 128 road.length.reduction
// dc.b $80,$01
// dc.b $20 section.steering.amount
//
static unsigned char Amiga_Piece0_XZ[9*8] =
{
0x40,0x03,0x00,0x00,0xc0,0x04,0x00,0x00,
0x40,0x03,0x00,0x01,0xc0,0x04,0x00,0x01,
0x40,0x03,0x00,0x02,0xc0,0x04,0x00,0x02,
0x40,0x03,0x00,0x03,0xc0,0x04,0x00,0x03,
0x40,0x03,0x00,0x04,0xc0,0x04,0x00,0x04,
0x40,0x03,0x00,0x05,0xc0,0x04,0x00,0x05,
0x40,0x03,0x00,0x06,0xc0,0x04,0x00,0x06,
0x40,0x03,0x00,0x07,0xc0,0x04,0x00,0x07,
0x40,0x03,0x00,0x08,0xc0,0x04,0x00,0x08
};
//
// curve right 8
//
//O419 dc.b 12
// dc.b $80
// dc.b $a8,$0d,$00,$00,$00,$ff,$80,$68,$0a,$87
// dc.b 9*2
// dc.b 0
// dc.b WIDTH.REDUCTION
// dc.b 135
// dc.b $80,$01
// dc.b $3e
//
static unsigned char Amiga_Piece1_XZ[9*8] =
{
0x40,0x03,0x00,0x00,0xc0,0x04,0x00,0x00,
0x4c,0x03,0x05,0x01,0xca,0x04,0xdf,0x00,
0x73,0x03,0x07,0x02,0xeb,0x04,0xbc,0x01,
0xb2,0x03,0x05,0x03,0x22,0x05,0x95,0x02,