You can compile WorldEdit as long as you have the Java Development Kit (JDK) for Java 8 or newer. You only need one version of the JDK installed.
The build process uses Gradle, which you do not need to download. WorldEdit is a multi-module project with four modules:
worldedit-core
contains the WorldEdit APIworldedit-bukkit
is the Bukkit pluginworldedit-sponge
is the Sponge pluginworldedit-forge
is the Forge modworldedit-fabric
is the Fabric mod
- Shift + right click the folder with WorldEdit's files and click "Open command prompt".
gradlew build
- In your terminal, navigate to the folder with WorldEdit's files (
cd /folder/of/worldedit/files
) ./gradlew build
You will find:
- The core WorldEdit API in worldedit-core/build/libs
- WorldEdit for Bukkit in worldedit-bukkit/build/libs
- WorldEdit for Sponge in worldedit-sponge/build/libs
- WorldEdit for Forge in worldedit-forge/build/libs
- WorldEdit for Fabric in worldedit-fabric/build/libs
If you want to use WorldEdit, use the -dist
version.
(The -dist version includes WorldEdit + necessary libraries.)
The build system used for forge (ForgeGradle) requires more memory than is usually given to Gradle by default.
If it fails, you should put org.gradle.jvmargs=-Xmx3G
in gradle.properties
.
Please don't commit this change!
gradlew idea
will generate an IntelliJ IDEA module for each folder.gradlew eclipse
will generate an Eclipse project for each folder.