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OpenGL ES 3.0 supports buffer object mapping:
https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glMapBufferRange.xhtml
which will make it possible to port buffer object streaming recently implemented in the Java mode:
processing/processing4#196
The text was updated successfully, but these errors were encountered:
Duplicate of #697
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OpenGL ES 3.0 supports buffer object mapping:
https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glMapBufferRange.xhtml
which will make it possible to port buffer object streaming recently implemented in the Java mode:
processing/processing4#196
The text was updated successfully, but these errors were encountered: