How do I generate indoor scenes with open doors and open windows? Also, some rooms look like they are not accessible from other rooms. Is there a way to make sure all rooms are connected? #352
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I was able to generate an indoor scene, decimate via a blender script, and export to usd so my model was around 30 megs, and I loaded it in unreal engine. It works great. If you're interested in the decimate script, let me know. I used the default commands on a ubuntu wsl windows pc and it ran without problems. Even though I have a 16gb vram card and cuda setup, I couldn't use the GPU, only CPU. It took about half a day to generate.
I have a question: how do I change my configuration or code to allow for all doors being open and all windows being open? I looked at https://github.com/princeton-vl/infinigen/blob/main/infinigen_examples/generate_indoors.py and didn't see it.
Is this possible? Even just skipping over the door and window generation code would work for me. Just leave empty space.
Also, some rooms look like they are not accessible from other rooms. Is there a way to make sure all rooms are connected?
Thank you.
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