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special_moves.asm
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; Yellow entry format:
; db trainerclass, trainerid
; repeat { db partymon location, partymon move, move id }
; db 0
SpecialTrainerMoves:
db BUG_CATCHER, 15
db 2, 2, TACKLE
db 2, 3, STRING_SHOT
db 0
db YOUNGSTER, 14
db 1, 4, FISSURE
db 0
db BROCK, 1
db 2, 3, BIND
db 2, 4, BIDE
db 0
db MISTY, 1
db 2, 4, BUBBLEBEAM
db 0
db LT_SURGE, 1
db 1, 1, THUNDERBOLT
db 1, 2, MEGA_PUNCH
db 1, 3, MEGA_KICK
db 1, 4, GROWL
db 0
db ERIKA, 1
db 1, 3, MEGA_DRAIN
db 2, 1, RAZOR_LEAF
db 3, 1, PETAL_DANCE
db 0
db KOGA, 1
db 1, 1, TOXIC
db 1, 2, TACKLE
db 2, 1, TOXIC
db 2, 3, SUPERSONIC
db 3, 1, TOXIC
db 3, 2, DOUBLE_EDGE
db 4, 1, LEECH_LIFE
db 4, 2, DOUBLE_TEAM
db 4, 3, PSYCHIC_M
db 4, 4, TOXIC
db 0
db BLAINE, 1
db 1, 1, FLAMETHROWER
db 1, 4, CONFUSE_RAY
db 3, 1, FLAMETHROWER
db 3, 2, FIRE_BLAST
db 3, 3, REFLECT
db 0
db SABRINA, 1
db 1, 1, FLASH
db 2, 1, KINESIS
db 2, 4, PSYWAVE
db 3, 1, PSYWAVE
db 0
db GIOVANNI, 3
db 1, 3, FISSURE
db 2, 2, DOUBLE_TEAM
db 3, 1, EARTHQUAKE
db 3, 3, THUNDER
db 4, 1, EARTHQUAKE
db 4, 2, LEER
db 4, 3, THUNDER
db 5, 1, ROCK_SLIDE
db 5, 4, EARTHQUAKE
db 0
db LORELEI, 1
db 1, 1, BUBBLEBEAM
db 2, 3, ICE_BEAM
db 3, 1, PSYCHIC_M
db 3, 2, SURF
db 4, 3, LOVELY_KISS
db 5, 3, BLIZZARD
db 0
db BRUNO, 1
db 1, 1, ROCK_SLIDE
db 1, 2, SCREECH
db 1, 4, DIG
db 2, 3, FIRE_PUNCH
db 2, 4, DOUBLE_TEAM
db 3, 1, DOUBLE_KICK
db 3, 2, MEGA_KICK
db 3, 4, DOUBLE_TEAM
db 4, 1, ROCK_SLIDE
db 4, 2, SCREECH
db 4, 4, EARTHQUAKE
db 5, 2, KARATE_CHOP
db 5, 3, STRENGTH
db 0
db AGATHA, 1
db 1, 2, SUBSTITUTE
db 1, 3, LICK
db 1, 4, MEGA_DRAIN
db 2, 2, TOXIC
db 2, 4, LEECH_LIFE
db 3, 2, LICK
db 4, 1, WRAP
db 5, 2, PSYCHIC_M
db 0
db LANCE, 1
db 1, 1, DRAGON_RAGE
db 2, 1, THUNDER_WAVE
db 2, 3, THUNDERBOLT
db 3, 1, BUBBLEBEAM
db 3, 2, WRAP
db 3, 3, ICE_BEAM
db 4, 1, WING_ATTACK
db 4, 2, SWIFT
db 4, 3, FLY
db 5, 1, BLIZZARD
db 5, 2, FIRE_BLAST
db 5, 3, THUNDER
db 0
db RIVAL3, 1
db 1, 3, EARTHQUAKE
db 2, 4, KINESIS
db 3, 4, LEECH_SEED
db 4, 1, ICE_BEAM
db 5, 1, CONFUSE_RAY
db 5, 4, FIRE_SPIN
db 6, 3, QUICK_ATTACK
db 0
db RIVAL3, 2
db 1, 3, EARTHQUAKE
db 2, 4, KINESIS
db 3, 4, LEECH_SEED
db 4, 1, THUNDERBOLT
db 5, 1, ICE_BEAM
db 6, 2, REFLECT
db 6, 3, QUICK_ATTACK
db 0
db RIVAL3, 3
db 1, 3, EARTHQUAKE
db 2, 4, KINESIS
db 3, 4, LEECH_SEED
db 4, 1, CONFUSE_RAY
db 4, 4, FIRE_SPIN
db 5, 1, THUNDERBOLT
db 6, 1, AURORA_BEAM
db 6, 3, QUICK_ATTACK
db 0
db -1 ; end