How can I get a project's executable file from another project within the same workspace? #1987
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GasimGasimzada
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I have two projects in the same workspace:
For the example above, I need a way to use the output target of "Runtime" in the "Editor". I either want to copy it to "Editor"'s target output (using
postbuildscripts
) or automatically set it as a preprocessor definition. I want this to happen at toolchain level and automatically. If I change Runtime's base directory to another place, it should immediately update the paths on next build. I want this to be platform independent as well (on Windows, it should provide the ".exe" or ".dll" while on Linux/macOS it provides executable or ".so" files)How can I reference or achieve this?
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