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Ranking panel / score screen does not open while spamming Esc #25640
Comments
Unable to reproduce here. |
I can repro if what you mean is pressing esc between hitting the last note and the results screen appearing and then completely skipping the result screen. The UI does suggests that skipping the results screen is possible due to the thing on the bottom right, but this does not exist in stable and i'm not sure if it ever existed in lazer. |
It has been implemented in lazer for weeks now and it was also mentioned in a release video and also has been confirmed to work on other users' client |
@bdach Since me as well as the some of the players can reproduce this issue, would it help if you could connect remotely to my PC to investigate? |
i don't think so. |
I can reproduce this as well. You can see me press and release Esc twice with hold-to-pause indicator. osu.lazer.esc.bug.mp4I do remember that, at some point, this worked, but now it doesn't. |
I did a little of testing on this issue test1.mp4Top Left : https://github.com/ppy/osu/releases/tag/2024.131.0 <-- This Version with 600+ beatmap while playing with Internet On I also did other test on graveyard map test3.mp4My experience
I hope this information help with this issue //edit : both Osu! folder location is in HDD btw <- might also be the reason response time is slow |
Type
Game behaviour
Bug description
As far as I know, spamming
Esc
was supposed to skip to the ranking panel/score screen yet it does nothing on my end.The same happens with higher
Hold-to-confirm activation time
or just holding Esc at the end.It's a relatively fresh install of osu!lazer as well.
Screenshots or videos
The recording is from the
2023.1114.1
release but this issue always and still exists for me.I played a short map twice and added a keyboard overlay for the Esc key.
The end of the plays are:
0:21
and0:45
osu.lazer.esc.-.2023.1114.1.mp4
Version
2023.1114.1 & 2023.1130.0
Logs
Relevant live release logs:
relevant-runtime.log
I also tried it in the dev build, relevant dev build logs:
relevant-dev-runtime.log
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