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Automatically clean up stuck multiplayer_rooms #222

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peppy opened this issue Feb 24, 2024 · 0 comments
Open

Automatically clean up stuck multiplayer_rooms #222

peppy opened this issue Feb 24, 2024 · 0 comments

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@peppy
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peppy commented Feb 24, 2024

We should likely be tracking which instance is responsible for rooms at a database level, and perform cleanup on non-running instances (when a new instance is spawned).

This will cover the scenario of a crashed instance, where currently rooms are left with ended_at = null but in an un-joinable state.

(posting this from my personal todo list, not super high priority)

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