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drawRobot.m
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drawRobot.m
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function handle = drawRobot( animate, xt, handle)
%DRAWROBOT Draws a simple Thrunbot
% inputs:
% xt: input state vector (x, y, theta)
% outputs:
% handle: the figure handle for the robot
if nargin == 1 || isempty(handle)
handle_circle = [];
handle_line = [];
else
% Unpack the handles
handle_circle = handle(1);
handle_line = handle(2);
end
r = 0.5; % this comes from how we did the meshgrid when plotting with
% `pcolor`. Since we start in the cetner of the square cell of
% width 1, radius must be 0.5
% Unpack the robot's states
x = xt(1);
y = xt(2);
theta = xt(3);
handle_circle = circle(x, y, r, handle_circle);
handle_line = heading(x, y, r, theta, handle_line);
if animate == 1
drawnow; % draw the entire robot together
end
handle = [handle_circle handle_line];
end
function handle = circle(x,y,r, handle)
%x and y are the coordinates of the center of the circle
%r is the radius of the circle
%0.01 is the angle step, bigger values will draw the circle faster but
%you might notice imperfections (not very smooth)
ang = 0:0.01:2*pi;
xp = r*cos(ang);
yp = r*sin(ang);
if isempty(handle)
handle = plot(x+xp,y+yp, 'Color', [0 0.4470 0.7410]);
else
set(handle,'XData',x+xp,'YData',y+yp);
end
end
function handle = heading(x,y,r,theta, handle)
x2 = x + r*cos(theta);
y2 = y + r*sin(theta);
if isempty(handle)
handle = plot([x x2],[y y2], 'Color', [0.8500 0.3250 0.0980]);
else
set(handle,'XData',[x x2],'YData',[y y2]);
end
end