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Exporting a file with performance issue (transparency issue) [Animated GIF] #1114

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zaxiade opened this issue Nov 13, 2023 · 1 comment
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@zaxiade
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zaxiade commented Nov 13, 2023

Sprite details

  • number of frames: 18
  • sprite resolution: 330 x 500
  • session duration: 1 hour

Trying to export a high quality pixel file WITH transparency but performance issues occurs, saying its too many pixels being used:
How can i lower the amount of colors (it says i have too many colors and even when i erase most colors or instead take some out it still says too much? Or is there a way to help boost performance for this program it so it can export high quality + transparency?

Trying to find a work around for this that wont destroy the quality of my animated gif or have a background to it.

@Breakout-X
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I had the same issue when I tried to export a file called cape.PNG.gif. I realized the issue was the following two things:

  1. Multiple Layers
  • It doesn’t support transparency with more than one layer. Try merging the layers together once you are ready to export.
  1. Your browser
  • Certain browsers don’t support perfect exporting. If you are using Apple Safari, any Webkit-based browsers, IE, or a NodeJs Electron Browser, try switching to Edge or Firefox.
  1. Color amount
  • You noticed that it didn’t like the color amount. You probably have more than 30 colors if thats the case or swap too frequently. Instead of erasing certain colors, try using them less.

Try checking those and see if any of these suggestions help. If you clarify which browser you use, it would probably help my suggestions be more accurate to your situation. Please note I am not a Piskelapp developer, but I do use HTML, CSS, and JS as my primary programs.

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