forked from tweecode/twine
-
Notifications
You must be signed in to change notification settings - Fork 0
/
storypanel.py
1129 lines (910 loc) · 41.5 KB
/
storypanel.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
import sys, math, wx, re, os, pickle
import geometry, time
from tiddlywiki import TiddlyWiki
from passagewidget import PassageWidget
class StoryPanel(wx.ScrolledWindow):
"""
A StoryPanel is a container for PassageWidgets. It translates
between logical coordinates and pixel coordinates as the user
zooms in and out, and communicates those changes to its widgets.
A discussion on coordinate systems: logical coordinates are notional,
and do not change as the user zooms in and out. Pixel coordinates
are extremely literal: (0, 0) is the top-left corner visible to the
user, no matter where the scrollbar position is.
This class (and PassageWidget) deal strictly in logical coordinates, but
incoming events are in pixel coordinates. We convert these to logical
coordinates as soon as possible.
"""
def __init__(self, parent, app, id = wx.ID_ANY, state = None):
wx.ScrolledWindow.__init__(self, parent, id)
self.app = app
self.parent = parent
# inner state
self.snapping = self.app.config.ReadBool('storyPanelSnap')
self.widgets = []
self.visibleWidgets = None
self.includedPassages = set()
self.draggingMarquee = False
self.draggingWidgets = None
self.notDraggingWidgets = None
self.undoStack = []
self.undoPointer = -1
self.lastSearchRegexp = None
self.lastSearchFlags = None
self.lastScrollPos = -1
self.trackinghover = None
self.tooltiptimer = wx.PyTimer(self.tooltipShow)
self.tooltipplace = ''
self.tooltipobj = None
self.textDragSource = None
if (state):
self.scale = state['scale']
for widget in state['widgets']:
self.widgets.append(PassageWidget(self, self.app, state = widget))
if ('snapping' in state):
self.snapping = state['snapping']
else:
self.scale = 1
for title in ('Start', 'StoryTitle', 'StoryAuthor'):
self.newWidget(title = title, text = self.parent.defaultTextForPassage(title), quietly = True)
self.pushUndo(action = '')
self.undoPointer -= 1
# cursors
self.dragCursor = wx.StockCursor(wx.CURSOR_SIZING)
self.badDragCursor = wx.StockCursor(wx.CURSOR_NO_ENTRY)
self.scrollCursor = wx.StockCursor(wx.CURSOR_SIZING)
self.defaultCursor = wx.StockCursor(wx.CURSOR_ARROW)
self.SetCursor(self.defaultCursor)
# events
self.SetDropTarget(StoryPanelDropTarget(self))
self.Bind(wx.EVT_ERASE_BACKGROUND, lambda e: e)
self.Bind(wx.EVT_PAINT, self.paint)
self.Bind(wx.EVT_SIZE, self.resize)
self.Bind(wx.EVT_LEFT_DOWN, self.handleClick)
self.Bind(wx.EVT_LEFT_DCLICK, self.handleDoubleClick)
self.Bind(wx.EVT_RIGHT_UP, self.handleRightClick)
self.Bind(wx.EVT_MIDDLE_UP, self.handleMiddleClick)
self.Bind(wx.EVT_ENTER_WINDOW, self.handleHoverStart)
self.Bind(wx.EVT_LEAVE_WINDOW, self.handleHoverStop)
self.Bind(wx.EVT_MOTION, self.handleHover)
def newWidget(self, title = None, text = '', tags = [], pos = None, quietly = False, logicals = False):
"""Adds a new widget to the container."""
# defaults
if not title:
if tags and tags[0] in TiddlyWiki.INFO_TAGS:
type = "Untitled " + tags[0].capitalize()
else:
type = "Untitled Passage"
title = self.untitledName(type)
if not pos: pos = StoryPanel.INSET
if not logicals: pos = self.toLogical(pos)
new = PassageWidget(self, self.app, title = title, text = text, tags = tags, pos = pos)
self.widgets.append(new)
self.snapWidget(new, quietly)
self.resize()
self.Refresh()
if not quietly: self.parent.setDirty(True, action = 'New Passage')
return new
def snapWidget(self, widget, quickly = False):
"""
Snaps a widget to our grid if self.snapping is set.
Then, call findSpace()
"""
if self.snapping:
pos = list(widget.pos)
for coord in range(2):
distance = pos[coord] % StoryPanel.GRID_SPACING
if (distance > StoryPanel.GRID_SPACING / 2):
pos[coord] += StoryPanel.GRID_SPACING - distance
else:
pos[coord] -= distance
pos[coord] += StoryPanel.INSET[coord]
widget.pos = pos
self.Refresh()
if quickly:
widget.findSpaceQuickly()
else:
widget.findSpace()
def cleanup(self):
"""Snaps all widgets to the grid."""
oldSnapping = self.snapping
self.snapping = True
self.eachWidget(self.snapWidget)
self.snapping = oldSnapping
self.parent.setDirty(True, action = 'Clean Up')
self.Refresh()
def toggleSnapping(self):
"""Toggles whether snapping is on."""
self.snapping = self.snapping is not True
self.app.config.WriteBool('storyPanelSnap', self.snapping)
def copyWidgets(self):
"""Copies selected widgets into the clipboard."""
data = []
for widget in self.widgets:
if widget.selected: data.append(widget.serialize())
clipData = wx.CustomDataObject(wx.CustomDataFormat(StoryPanel.CLIPBOARD_FORMAT))
clipData.SetData(pickle.dumps(data, 1))
if wx.TheClipboard.Open():
wx.TheClipboard.SetData(clipData)
wx.TheClipboard.Close()
def cutWidgets(self):
"""Cuts selected widgets into the clipboard."""
self.copyWidgets()
self.removeWidgets()
self.Refresh()
def pasteWidgets(self, pos = (0,0)):
"""Pastes widgets from the clipboard."""
clipFormat = wx.CustomDataFormat(StoryPanel.CLIPBOARD_FORMAT)
clipData = wx.CustomDataObject(clipFormat)
if wx.TheClipboard.Open():
gotData = wx.TheClipboard.IsSupported(clipFormat) and wx.TheClipboard.GetData(clipData)
wx.TheClipboard.Close()
if gotData:
data = pickle.loads(clipData.GetData())
self.eachWidget(lambda w: w.setSelected(False, False))
for widget in data:
newPassage = PassageWidget(self, self.app, state = widget, pos = pos, title = self.untitledName(widget['passage'].title))
newPassage.findSpace()
newPassage.setSelected(True, False)
self.widgets.append(newPassage)
self.parent.setDirty(True, action = 'Paste')
self.resize()
self.Refresh()
def removeWidget(self, widget, saveUndo = False):
"""
Deletes a passed widget. You can ask this to save an undo state manually,
but by default, it doesn't.
"""
self.widgets.remove(widget)
if widget in self.visibleWidgets: self.visibleWidgets.remove(widget)
if self.tooltipplace == widget:
self.tooltipplace = None
if saveUndo: self.parent.setDirty(True, action = 'Delete')
self.Refresh()
def removeWidgets(self, event = None, saveUndo = False):
"""
Deletes all selected widgets. You can ask this to save an undo state manually,
but by default, it doesn't.
"""
selected = []
connected = []
for widget in self.widgets:
if widget.selected: selected.append(widget)
for widget in self.widgets:
if not widget.selected:
for link in widget.linksAndDisplays():
if len(link) > 0:
for widget2 in selected:
if widget2.passage.title == link:
connected.append(widget)
if len(connected):
message = 'Are you sure you want to delete ' + \
(('"' + selected[0].passage.title + '"? Links to it') if len(selected) == 1 else
(str(len(selected)+1) + ' passages? Links to them')) + \
' from ' + \
(('"' + connected[0].passage.title + '"') if len(connected) == 1 else
(str(len(connected)+1) + ' other passages')) + \
' will become broken.'
dialog = wx.MessageDialog(self.parent, message,
'Delete Passage' + ('s' if len(selected) > 1 else ''), \
wx.ICON_WARNING | wx.OK | wx.CANCEL )
if dialog.ShowModal() != wx.ID_OK:
return
for widget in selected:
self.widgets.remove(widget)
if widget in self.visibleWidgets: self.visibleWidgets.remove(widget)
if self.tooltipplace == widget:
self.tooltipplace = None
if len(selected):
self.Refresh()
if saveUndo: self.parent.setDirty(True, action = 'Delete')
def findWidgetRegexp(self, regexp = None, flags = None):
"""
Finds the next PassageWidget that matches the regexp passed.
You may leave off the regexp, in which case it uses the last
search performed. This begins its search from the current selection.
If nothing is found, then an error alert is shown.
"""
if regexp == None:
regexp = self.lastSearchRegexp
flags = self.lastSearchFlags
self.lastSearchRegexp = regexp
self.lastSearchFlags = flags
# find the current selection
# if there are multiple selections, we just use the first
i = -1
# look for selected PassageWidgets
for num, widget in enumerate(self.widgets):
if widget.selected:
i = num
break
# if no widget is selected, start at first widget
if i==len(self.widgets)-1:
i=-1
for widget in self.widgets[i+1:]:
if widget.containsRegexp(regexp, flags):
widget.setSelected(True)
self.scrollToWidget(widget)
return
i += 1
# fallthrough: text not found
dialog = wx.MessageDialog(self, 'The text you entered was not found in your story.', \
'Not Found', wx.ICON_INFORMATION | wx.OK)
dialog.ShowModal()
def replaceRegexpInSelectedWidget(self, findRegexp, replacementRegexp, flags):
for widget in self.widgets:
if widget.selected:
widget.replaceRegexp(findRegexp, replacementRegexp, flags)
widget.clearPaintCache()
self.Refresh()
self.parent.setDirty(True, action = 'Replace in Currently Selected Widget')
def replaceRegexpInWidgets(self, findRegexp, replacementRegexp, flags):
"""
Performs a string replace on all widgets in this StoryPanel.
It shows an alert once done to tell the user how many replacements were
made.
"""
replacements = 0
for widget in self.widgets:
replacements += widget.replaceRegexp(findRegexp, replacementRegexp, flags)
if replacements > 0:
self.Refresh()
self.parent.setDirty(True, action = 'Replace Across Entire Story')
message = '%d replacement' % replacements
if replacements != 1:
message += 's were '
else:
message += ' was '
message += 'made in your story.'
dialog = wx.MessageDialog(self, message, 'Replace Complete', wx.ICON_INFORMATION | wx.OK)
dialog.ShowModal()
def scrollToWidget(self, widget):
"""
Scrolls so that the widget passed is visible.
"""
widgetRect = widget.getPixelRect()
xUnit,yUnit = self.GetScrollPixelsPerUnit()
sx = (widgetRect.x-20) / float(xUnit)
sy = (widgetRect.y-20) / float(yUnit)
self.Scroll(max(sx, 0), max(sy - 20, 0))
def pushUndo(self, action):
"""
Pushes the current state onto the undo stack. The name parameter describes
the action that triggered this call, and is displayed in the Undo menu.
"""
# delete anything above the undoPointer
while self.undoPointer < len(self.undoStack) - 2: self.undoStack.pop()
# add a new state onto the stack
state = { 'action': action, 'widgets': [] }
for widget in self.widgets: state['widgets'].append(widget.serialize())
self.undoStack.append(state)
self.undoPointer += 1
def undo(self):
"""
Restores the undo state at self.undoPointer to the current view, then
decreases self.undoPointer by 1.
"""
self.widgets = []
self.visibleWidgets = None
state = self.undoStack[self.undoPointer]
for widget in state['widgets']:
self.widgets.append(PassageWidget(self, self.app, state = widget))
self.undoPointer -= 1
self.Refresh()
def redo(self):
"""
Moves the undo pointer up 2, then calls undo() to restore state.
"""
self.undoPointer += 2
self.undo()
def canUndo(self):
"""Returns whether an undo is available to the user."""
return self.undoPointer > -1
def undoAction(self):
"""Returns the name of the action that the user will be undoing."""
return self.undoStack[self.undoPointer + 1]['action']
def canRedo(self):
"""Returns whether a redo is available to the user."""
return self.undoPointer < len(self.undoStack) - 2
def redoAction(self):
"""Returns the name of the action that the user will be redoing."""
return self.undoStack[self.undoPointer + 2]['action']
def handleClick(self, event):
"""
Passes off execution to either startMarquee or startDrag,
depending on whether the user clicked a widget.
"""
# start a drag if the user clicked a widget
# or a marquee if they didn't
for widget in self.widgets:
if widget.getPixelRect().Contains(event.GetPosition()):
if not widget.selected: widget.setSelected(True, not event.ShiftDown())
self.startDrag(event, widget)
return
self.startMarquee(event)
def handleDoubleClick(self, event):
"""Dispatches an openEditor() call to a widget the user clicked."""
for widget in self.widgets:
if widget.getPixelRect().Contains(event.GetPosition()): widget.openEditor()
def handleRightClick(self, event):
"""Either opens our own contextual menu, or passes it off to a widget."""
for widget in self.widgets:
if widget.getPixelRect().Contains(event.GetPosition()):
widget.openContextMenu(event)
return
self.PopupMenu(StoryPanelContext(self, event.GetPosition()), event.GetPosition())
def handleMiddleClick(self, event):
"""Creates a new widget centered at the mouse position."""
pos = event.GetPosition()
offset = self.toPixels((PassageWidget.SIZE / 2, 0), scaleOnly = True)
pos.x = pos.x - offset[0]
pos.y = pos.y - offset[0]
self.newWidget(pos = pos)
def startMarquee(self, event):
"""Starts a marquee selection."""
if not self.draggingMarquee:
self.draggingMarquee = True
self.dragOrigin = event.GetPosition()
self.dragCurrent = event.GetPosition()
self.dragRect = geometry.pointsToRect(self.dragOrigin, self.dragOrigin)
# deselect everything
map(lambda w: w.setSelected(False, False), self.widgets)
# grab mouse focus
self.Bind(wx.EVT_MOUSE_EVENTS, self.followMarquee)
self.CaptureMouse()
self.Refresh()
def followMarquee(self, event):
"""
Follows the mouse during a marquee selection.
"""
if event.LeftIsDown():
# scroll and adjust coordinates
offset = self.scrollWithMouse(event)
self.oldDirtyRect = self.dragRect.Inflate(2, 2)
self.oldDirtyRect.x -= offset[0]
self.oldDirtyRect.y -= offset[1]
self.dragCurrent = event.GetPosition()
self.dragOrigin.x -= offset[0]
self.dragOrigin.y -= offset[1]
self.dragCurrent.x -= offset[0]
self.dragCurrent.y -= offset[1]
# dragRect is what is drawn onscreen
# it is in unscrolled coordinates
self.dragRect = geometry.pointsToRect(self.dragOrigin, self.dragCurrent)
# select all enclosed widgets
logicalOrigin = self.toLogical(self.CalcUnscrolledPosition(self.dragRect.x, self.dragRect.y), scaleOnly = True)
logicalSize = self.toLogical((self.dragRect.width, self.dragRect.height), scaleOnly = True)
logicalRect = wx.Rect(logicalOrigin[0], logicalOrigin[1], logicalSize[0], logicalSize[1])
for widget in self.widgets:
widget.setSelected(widget.intersects(logicalRect), False)
self.Refresh(True, self.oldDirtyRect.Union(self.dragRect))
else:
self.draggingMarquee = False
# clear event handlers
self.Bind(wx.EVT_MOUSE_EVENTS, None)
self.ReleaseMouse()
self.Refresh()
def startDrag(self, event, clickedWidget):
"""
Starts a widget drag. The initial event is caught by PassageWidget, but
it passes control to us so that we can move all selected widgets at once.
"""
if not self.draggingWidgets or not len(self.draggingWidgets):
# cache the sets of dragged vs not-dragged widgets
self.draggingWidgets = []
self.notDraggingWidgets = []
self.clickedWidget = clickedWidget
self.actuallyDragged = False
self.dragCurrent = event.GetPosition()
self.oldDirtyRect = clickedWidget.getPixelRect()
# have selected widgets remember their original position
# in case they need to snap back to it after a bad drag
for widget in self.widgets:
if widget.selected:
self.draggingWidgets.append(widget)
widget.predragPos = widget.pos
else:
self.notDraggingWidgets.append(widget)
# grab mouse focus
self.Bind(wx.EVT_MOUSE_EVENTS, self.followDrag)
self.CaptureMouse()
def followDrag(self, event):
"""Follows mouse motions during a widget drag."""
if event.LeftIsDown():
self.actuallyDragged = True
pos = event.GetPosition()
# find change in position
deltaX = pos[0] - self.dragCurrent[0]
deltaY = pos[1] - self.dragCurrent[1]
deltaX = self.toLogical((deltaX, -1), scaleOnly = True)[0]
deltaY = self.toLogical((deltaY, -1), scaleOnly = True)[0]
# offset selected passages
for widget in self.draggingWidgets: widget.offset(deltaX, deltaY)
self.dragCurrent = pos
# if there any overlaps, then warn the user with a bad drag cursor
goodDrag = True
for widget in self.draggingWidgets:
if widget.intersectsAny(dragging = True):
goodDrag = False
break
# in fast drawing, we dim passages
# to indicate no connectors should be drawn for them
# while dragging is occurring
#
# in slow drawing, we dim passages
# to indicate you're not allowed to drag there
for widget in self.draggingWidgets:
widget.setDimmed(self.app.config.ReadBool('fastStoryPanel') or not goodDrag)
if goodDrag: self.SetCursor(self.dragCursor)
else: self.SetCursor(self.badDragCursor)
# scroll in response to the mouse,
# and shift passages accordingly
widgetScroll = self.toLogical(self.scrollWithMouse(event), scaleOnly = True)
for widget in self.draggingWidgets: widget.offset(widgetScroll[0], widgetScroll[1])
# figure out our dirty rect
dirtyRect = self.oldDirtyRect
for widget in self.draggingWidgets:
dirtyRect = dirtyRect.Union(widget.getDirtyPixelRect())
for link in widget.linksAndDisplays():
widget2 = self.findWidget(link)
if widget2:
dirtyRect = dirtyRect.Union(widget2.getDirtyPixelRect())
self.oldDirtyRect = dirtyRect
self.Refresh(True, dirtyRect)
else:
if self.actuallyDragged:
# is this a bad drag?
goodDrag = True
for widget in self.draggingWidgets:
if widget.intersectsAny(dragging = True):
goodDrag = False
break
if goodDrag:
for widget in self.draggingWidgets:
self.snapWidget(widget)
widget.setDimmed(False)
self.parent.setDirty(True, action = 'Move')
self.resize()
else:
for widget in self.draggingWidgets:
widget.pos = widget.predragPos
widget.setDimmed(False)
self.Refresh()
else:
# change the selection
self.clickedWidget.setSelected(True, not event.ShiftDown())
# general cleanup
self.draggingWidgets = None
self.notDraggingWidgets = None
self.Bind(wx.EVT_MOUSE_EVENTS, None)
self.ReleaseMouse()
self.SetCursor(self.defaultCursor)
def scrollWithMouse(self, event):
"""
If the user has moved their mouse outside the window
bounds, this tries to scroll to keep up. This returns a tuple
of pixels of the scrolling; if none has happened, it returns (0, 0).
"""
pos = event.GetPosition()
size = self.GetSize()
scroll = [0, 0]
changed = False
if pos.x < 0:
scroll[0] = -1
changed = True
else:
if pos.x > size[0]:
scroll[0] = 1
changed = True
if pos.y < 0:
scroll[1] = -1
changed = True
else:
if pos.y > size[1]:
scroll[1] = 1
changed = True
pixScroll = [0, 0]
if changed:
# scroll the window
oldPos = self.GetViewStart()
self.Scroll(oldPos[0] + scroll[0], oldPos[1] + scroll[1])
# return pixel change
# check to make sure we actually were able to scroll the direction we asked
newPos = self.GetViewStart()
if oldPos[0] != newPos[0]:
pixScroll[0] = scroll[0] * StoryPanel.SCROLL_SPEED
if oldPos[1] != newPos[1]:
pixScroll[1] = scroll[1] * StoryPanel.SCROLL_SPEED
return pixScroll
def untitledName(self, base = "Untitled Passage"):
"""Returns a string for an untitled PassageWidget."""
number = 1
if not "Untitled " in base:
if not self.findWidget(base):
return base
for widget in self.widgets:
match = re.match(re.escape(base) + ' (\d+)', widget.passage.title)
if match: number = int(match.group(1)) + 1
return base + ' ' + str(number)
def eachWidget(self, function):
"""Runs a function on every passage in the panel."""
for widget in self.widgets:
function(widget)
def sortedWidgets(self):
"""Returns a sorted list of widgets, left to right, top to bottom."""
return sorted(self.widgets, PassageWidget.sort)
def taggedWidgets(self, tag):
"""Returns widgets that have the given tag"""
return (a for a in self.widgets if tag in a.passage.tags)
def selectedWidget(self):
"""Returns any one selected widget."""
for widget in self.widgets:
if widget.selected: return widget
return None
def eachSelectedWidget(self, function):
"""Runs a function on every selected passage in the panel."""
for widget in self.widgets:
if widget.selected: function(widget)
def hasSelection(self):
"""Returns whether any passages are selected."""
for widget in self.widgets:
if widget.selected: return True
return False
def hasMultipleSelection(self):
"""Returns whether multiple passages are selected."""
selected = 0
for widget in self.widgets:
if widget.selected:
selected += 1
if selected > 1: return True
return False
def findWidget(self, title):
"""Returns a PassageWidget with the title passed. If none exists, it returns None."""
for widget in self.widgets:
if widget.passage.title == title: return widget
return None
def passageExists(self, title, includeIncluded = True):
"""
Returns whether a given passage exists in the story.
If includeIncluded then will also check external passages referenced via StoryIncludes
"""
return self.findWidget(title) != None or (includeIncluded and self.includedPassageExists(title))
def clearIncludedPassages(self):
"""Clear the includedPassages set"""
self.includedPassages.clear()
def addIncludedPassage(self, title):
"""Add a title to the set of external passages"""
self.includedPassages.add(title)
def includedPassageExists(self, title):
"""Add a title to the set of external passages"""
return (title in self.includedPassages)
def refreshIncludedPassageList(self):
for widget in self.widgets:
if widget.passage.title == 'StoryIncludes':
self.parent.readIncludes(widget.passage.text.splitlines(), lambda a: self.addIncludedPassage(a.title))
def toPixels(self, logicals, scaleOnly = False):
"""
Converts a tuple of logical coordinates to pixel coordinates. If you need to do just
a straight conversion from logicals to pixels without worrying about where the scrollbar
is, then call with scaleOnly set to True.
"""
converted = (logicals[0] * self.scale, logicals[1] * self.scale)
if not scaleOnly: converted = self.CalcScrolledPosition(converted)
return converted
def toLogical(self, pixels, scaleOnly = False):
"""
Converts a tuple of pixel coordinates to logical coordinates. If you need to do just
a straight conversion without worrying about where the scrollbar is, then call with
scaleOnly set to True.
"""
# order of operations here is important, though I don't totally understand why
if scaleOnly:
converted = pixels
else:
converted = self.CalcUnscrolledPosition(pixels)
converted = (converted[0] / self.scale, converted[1] / self.scale)
return converted
def getSize(self):
"""
Returns a tuple (width, height) of the smallest rect needed to
contain all children widgets.
"""
width, height = 0, 0
for i in self.widgets:
rightSide = i.pos[0] + i.getSize()[0]
bottomSide = i.pos[1] + i.getSize()[1]
width = max(width, rightSide)
height = max(height, bottomSide)
return (width, height)
def zoom(self, scale):
"""
Sets zoom to a certain level. Pass a number to set the zoom
exactly, pass 'in' or 'out' to zoom relatively, and 'fit'
to set the zoom so that all children are visible.
"""
oldScale = self.scale
if (isinstance(scale, float)):
self.scale = scale
else:
if (scale == 'in'):
self.scale += 0.2
if (scale == 'out'):
self.scale -= 0.2
if (scale == 'fit'):
self.zoom(1.0)
neededSize = self.toPixels(self.getSize(), scaleOnly = True)
actualSize = self.GetSize()
widthRatio = actualSize.width / neededSize[0]
heightRatio = actualSize.height / neededSize[1]
self.scale = min(widthRatio, heightRatio)
self.Scroll(0, 0)
self.scale = max(self.scale, 0.2)
scaleDelta = self.scale - oldScale
# figure out what our scroll bar positions should be moved to
# to keep in scale
origin = list(self.GetViewStart())
origin[0] += scaleDelta * origin[0]
origin[1] += scaleDelta * origin[1]
self.resize()
self.Refresh()
self.Scroll(origin[0], origin[1])
self.parent.updateUI()
def paint(self, event):
"""Paints marquee selection, widget connectors, and widgets onscreen."""
# do NOT call self.DoPrepareDC() no matter what the docs may say
# we already take into account our scroll origin in our
# toPixels() method
# in fast drawing, we ask for a standard paint context
# in slow drawing, we ask for a anti-aliased one
#
# OS X already double buffers drawing for us; if we try to do it
# ourselves, performance is horrendous
if (sys.platform == 'darwin'):
gc = wx.PaintDC(self)
else:
gc = wx.BufferedPaintDC(self)
updateRect = self.GetUpdateRegion().GetBox()
# Determine visible passages
scrollPos = (self.GetScrollPos(wx.HORIZONTAL), self.GetScrollPos(wx.VERTICAL))
if self.visibleWidgets == None or scrollPos != self.lastScrollPos:
self.lastScrollPos = scrollPos
updateRect = self.GetClientRect()
self.visibleWidgets = [widget for widget in self.widgets
# It's visible if it's in the client rect, or is being moved.
if (widget.dimmed
or updateRect.Intersects(widget.getPixelRect())
# It's also visible if an arrow FROM it intersects with the Client Rect
or [w2 for w2 in widget.getConnectedWidgets()
if geometry.lineRectIntersection(w2.getConnectorLine(widget), updateRect)])]
# background
gc.SetBrush(wx.Brush(StoryPanel.FLAT_BG_COLOR if self.app.config.ReadBool('flatDesign') else StoryPanel.BACKGROUND_COLOR ))
gc.DrawRectangle(updateRect.x - 1, updateRect.y - 1, updateRect.width + 2, updateRect.height + 2)
# connectors
arrowheads = (self.scale > StoryPanel.ARROWHEAD_THRESHOLD)
for widget in self.visibleWidgets:
if not widget.dimmed:
widget.paintConnectors(gc, arrowheads, updateRect)
for widget in self.visibleWidgets:
# Could be "visible" only insofar as its arrow is visible
if updateRect.Intersects(widget.getPixelRect()):
widget.paint(gc)
# marquee selection
# with slow drawing, use alpha blending for interior
if self.draggingMarquee:
if self.app.config.ReadBool('fastStoryPanel'):
gc.SetPen(wx.Pen('#ffffff', 1, wx.DOT))
gc.SetBrush(wx.Brush(wx.WHITE, wx.TRANSPARENT))
else:
gc = wx.GraphicsContext.Create(gc)
marqueeColor = wx.SystemSettings.GetColour(wx.SYS_COLOUR_HIGHLIGHT)
gc.SetPen(wx.Pen(marqueeColor))
r, g, b = marqueeColor.Get(False)
marqueeColor = wx.Colour(r, g, b, StoryPanel.MARQUEE_ALPHA)
gc.SetBrush(wx.Brush(marqueeColor))
gc.DrawRectangle(self.dragRect.x, self.dragRect.y, self.dragRect.width, self.dragRect.height)
def resize(self, event = None):
"""
Sets scrollbar settings based on panel size and widgets inside.
This is designed to always give the user more room than they actually need
to see everything already created, so that they can scroll down or over
to add more things.
"""
neededSize = self.toPixels(self.getSize(), scaleOnly = True)
visibleSize = self.GetClientSize()
maxWidth = max(neededSize[0], visibleSize[0]) + visibleSize[0]
maxHeight = max(neededSize[1], visibleSize[1]) + visibleSize[1]
self.SetVirtualSize((maxWidth, maxHeight))
self.SetScrollRate(StoryPanel.SCROLL_SPEED, StoryPanel.SCROLL_SPEED)
self.visibleWidgets = None
def serialize(self):
"""Returns a dictionary of state suitable for pickling."""
state = { 'scale': self.scale, 'widgets': [], 'snapping': self.snapping }
for widget in self.widgets:
state['widgets'].append(widget.serialize())
return state
def serialize_noprivate(self):
"""Returns a dictionary of state suitable for pickling without passage marked with a Twine.private tag."""
state = { 'scale': self.scale, 'widgets': [], 'snapping': self.snapping }
for widget in self.widgets:
if not any('Twine.private' in t for t in widget.passage.tags):
state['widgets'].append(widget.serialize())
return state
def handleHoverStart(self, event):
"""Turns on hover tracking when mouse enters the frame."""
self.trackinghover = True
def handleHoverStop(self, event):
"""Turns off hover tracking when mouse leaves the frame."""
self.trackinghover = False
def tooltipShow(self):
""" Show the tooltip, showing a text sample for text passages,
and some image size info for image passages."""
if self.tooltipplace != None and self.trackinghover and not self.draggingWidgets:
m = wx.GetMousePosition()
p = self.tooltipplace.passage
length = len(p.text);
if p.isImage():
mimeType = "unknown"
mimeTypeRE = re.search(r"data:image/([^;]*);",p.text)
if mimeTypeRE:
mimeType = mimeTypeRE.group(1)
# Including the data URI prefix in the byte count, just because.
text = "Image type: " + mimeType + "\nSize: "+ str(len(p.text)/1024)+" KB"
else:
text = "Title: " + p.title + "\n" + ("Tags: " + ", ".join(p.tags) + '\n\n' if p.tags else "")
text += p.text[:840]
if length >= 840:
text += "..."
# Don't show a tooltip for a 0-length passage
if length > 0:
self.tooltipobj = wx.TipWindow(self, text, min(240, max(160,length/2)), wx.Rect(m[0],m[1],1,1))
def handleHover(self, event):
if self.trackinghover and not self.draggingWidgets and not self.draggingMarquee:
for widget in self.widgets:
if widget.getPixelRect().Contains(event.GetPosition()):
if widget != self.tooltipplace:
# Stop current timer
if self.tooltiptimer.IsRunning():
self.tooltiptimer.Stop()
self.tooltiptimer.Start(800, wx.TIMER_ONE_SHOT)
self.tooltipplace = widget
if self.tooltipobj:
if isinstance(self.tooltipobj, wx.TipWindow):
try:
self.tooltipobj.Close()
except:
pass
self.tooltipobj = None
return
self.tooltiptimer.Stop()
self.tooltipplace = None
if self.tooltipobj:
if isinstance(self.tooltipobj, wx.TipWindow):
try:
self.tooltipobj.Close()
except:
pass
self.tooltipobj = None
def getHeader(self):
"""Returns the current selected target header for this Story Panel."""
return self.parent.getHeader()
INSET = (10, 10)
ARROWHEAD_THRESHOLD = 0.5 # won't be drawn below this zoom level
FIRST_CSS = """/* Your story will use the CSS in this passage to style the page.
Give this passage more tags, and it will only affect passages with those tags.
Example selectors: */
body {
\t/* This affects the entire page */
\t
\t
}
.passage {
\t/* This only affects passages */
\t
\t
}
.passage a {
\t/* This affects passage links */
\t
\t
}