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If Future Sight is used indirectly (e.g., via Mirror Move), it hits instantly.
Wait for an opponent to use Future Sight, then use Mirror Move.
When used indirectly, Future Sight should still set up a delayed attack that will hit in 2 turns instead of hitting immediately.
20241104 Instant Future Sight.prsv.txt
No response
This is left over from #4545 fixing most of #1568.
The text was updated successfully, but these errors were encountered:
According to Comments by the Author on discord https://discord.com/channels/1125469663833370665/1282556702008283158 This issue should be fixed by this PR #3380
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Describe the bug
If Future Sight is used indirectly (e.g., via Mirror Move), it hits instantly.
Reproduction
Wait for an opponent to use Future Sight, then use Mirror Move.
Expected behavior
When used indirectly, Future Sight should still set up a delayed attack that will hit in 2 turns instead of hitting immediately.
Screenshots / Videos
20241104.Instant.Future.Sight.mp4
Session export file
20241104 Instant Future Sight.prsv.txt
User data export file
No response
Additional context
This is left over from #4545 fixing most of #1568.
The text was updated successfully, but these errors were encountered: