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"No SConstruct file found" running scons on osx #65

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willdayble opened this issue Mar 21, 2024 · 2 comments
Open

"No SConstruct file found" running scons on osx #65

willdayble opened this issue Mar 21, 2024 · 2 comments
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@willdayble
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Godot version

I am not sure how to find this, app says "4.2.1 stable"?

godot-cpp version

also not sure how to find this sorry, I downloaded Godot 4 from https://godotengine.org/download/macos/

System information

Apple OSX Ventura 13.6.3

Issue description

When I type scons in godot-cpp it returns an error:

scons: *** No SConstruct file found.
File "/usr/local/Cellar/scons/4.7.0/libexec/lib/python3.12/site-packages/SCons/Script/Main.py", line 985, in _main

trying scons -u in godot-cpp gets me:

scons: Entering directory `/Users/willdayble/Desktop/godot/other_people/sand-slide-main'
scons: Reading SConscript files ...
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1

scons: *** missing SConscript file 'godot-cpp/SConstruct'
File "/Users/willdayble/Desktop/godot/other_people/sand-slide-main/SConstruct", line 30, in <module>
@Gaspard--
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You probably forgot to clone the submodule, run git submodule update --init in your repository to init and sync the submodules to the correct commit.

@paddy-exe paddy-exe added bug Something isn't working question Further information is requested labels Jul 2, 2024
@paddy-exe
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@willdayble Did you initialize the submodule as mentioned above?

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