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map.go
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package hopmap
import (
"math/bits"
"reflect"
)
type Hashable[K any] interface {
Equals(K) bool
HashCode() uint32
}
type Config struct {
Size, BucketSize int
}
func DefaultConfig() Config {
return Config{
Size: 1 << 16,
BucketSize: 32,
}
}
type entry[K Hashable[K], V any] struct {
key K
value V
}
type Map[K Hashable[K], V any] struct {
config Config
entries []*entry[K, V]
neighbors []uint32
size, n int
}
func New[K Hashable[K], V any](c Config) *Map[K, V] {
return &Map[K, V]{
config: c,
entries: make([]*entry[K, V], c.Size),
neighbors: make([]uint32, c.Size),
size: c.Size,
n: 0,
}
}
func zeroValue[V any]() V {
var x V
return reflect.Zero(reflect.TypeOf(x)).Interface().(V)
}
func (m *Map[K, V]) Get(key K) (V, bool) {
hash := m.hashKey(key)
if e := m.findEntry(hash, key); e >= 0 {
return m.entries[e].value, true
}
return zeroValue[V](), false
}
func (m *Map[K, V]) findEntry(hash uint32, key K) int {
neighbors := m.neighbors[hash]
zeros := bits.LeadingZeros32(neighbors)
i := mod(int(hash)+zeros, m.size)
for neighbors != 0 {
if e := m.entries[i]; e.key.Equals(key) {
return int(i)
}
neighbors <<= (zeros + 1)
zeros = bits.LeadingZeros32(neighbors)
i = mod(i+int(zeros+1), m.size)
}
return -1
}
func (m *Map[K, V]) hashKey(key K) uint32 {
return key.HashCode() % uint32(m.size)
}
func (m *Map[K, V]) nextHash(hash uint32) uint32 {
return uint32(mod(int(hash+1), m.size))
}
const (
allBitSet = 0xFFFFFFFF
)
func mod(n, m int) int {
res := n % m
if res < 0 {
return res + m
}
return res
}
func (m *Map[K, V]) Put(key K, value V) bool {
hash := m.hashKey(key)
if e := m.findEntry(hash, key); e >= 0 {
m.entries[e].value = value
return true
}
emptySlot := m.findEmptySlot(hash)
if emptySlot < 0 || m.neighbors[emptySlot] == allBitSet {
return false
}
i := int(hash)
j, dist := m.shiftEmptySlotTo(i, emptySlot)
if j < 0 {
return false
}
m.entries[j] = &entry[K, V]{key, value}
m.neighbors[i] |= 1 << (31 - dist)
m.n++
return true
}
func (m *Map[K, V]) shiftEmptySlotTo(i, j int) (int, int) {
dist := mod(j-i, m.size)
for dist >= int(m.config.BucketSize) {
j = m.reshift(j)
if j < 0 {
return j, dist
}
dist = mod(j-i, m.size)
}
return j, dist
}
func (m *Map[K, V]) findEmptySlot(startHash uint32) int {
if m.entries[startHash] == nil {
return int(startHash)
}
hash := m.nextHash(startHash)
for hash != startHash && m.entries[hash] != nil {
hash = m.nextHash(hash)
}
if hash != startHash {
return int(hash)
}
return -1
}
func (m *Map[_, _]) reshift(j int) int {
k := m.findNearestItem(j)
if k >= 0 {
m.entries[j] = m.entries[k]
m.entries[k] = nil
}
return k
}
// findNearestItem searches for an item whose hash value is between H-1 of j.
func (m *Map[K, V]) findNearestItem(j int) int {
k := mod(j-1, m.size)
maxDist := mod(j-k, m.size)
for maxDist < m.config.BucketSize {
if dist := bits.LeadingZeros32(m.neighbors[k]); dist <= maxDist {
// TODO: should move this outsize
m.clearNeighbor(k, dist)
m.setNeighbor(k, maxDist)
return mod(k+dist, m.size)
}
k = mod(k-1, m.size)
maxDist = mod(j-k, m.size)
}
return -1
}
func (m *Map[_, _]) clearNeighbor(entry int, neighbor int) {
m.neighbors[entry] ^= uint32(1 << (31 - neighbor))
}
func (m *Map[_, _]) setNeighbor(entry int, neighbor int) {
m.neighbors[entry] |= uint32(1 << (31 - neighbor))
}
func (m *Map[K, V]) Delete(key K) (V, bool) {
hash := m.hashKey(key)
if e := m.findEntry(hash, key); e >= 0 {
m.clearNeighbor(int(hash), mod(e-int(hash), m.size))
value := m.entries[e].value
m.resetEntry(m.entries[e])
m.entries[e] = nil
m.n--
return value, true
}
return zeroValue[V](), false
}
func (m *Map[K, V]) resetEntry(e *entry[K, V]) {
e.key = zeroValue[K]()
e.value = zeroValue[V]()
}
func (m *Map[_, _]) Len() int {
return m.n
}
func (m *Map[_, _]) Size() int {
return m.size
}
func (m *Map[_, _]) Load() float64 {
return float64(m.Len()) / float64(m.Size())
}