Choice between rigid and dynamic pose #1533
PavanLuca
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Ideas and Feature Requests
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In addition to the current posture I suggest adding a more dynamic one, the player will then be able to choose between them. Of course, the choice doesn't change either the character's values (like speed or jumps height) or his hitbox. The only difference will be its appearance, in the rigid one the character is tall but narrowed vertically while in the dynamic one the character is slightly shorter but wider horizontally. So this will slightly change how we see a character from a certain angle but not at the level of tactics. Below you can see how I more or less intend my idea of a more dynamic posture.
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