Zombie Mod & Maps #1206
dc-redeclipse
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Updated to v0.2
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Where do you put the zombiemod.cfg? I tried putting it in multiple places but it would not work. I am using the tarball for Linux on Ubuntu 20.10. Also, how do you make maps for the zombie mod? Never mind, I figured out that I had to load it. |
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How do you load the zombiemode.cfg? I am not using a server for this. Will this work, or will I need a server for it? |
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Red Eclipse Zombie Mod:
The Zombie Mode is designed like the most Zombie Mods.
Player fights against a bunch of Zombies.
The Zombies can kill the Player with one hit and had only claws and moves slower as the player.
The Player can use all weapons and had endless ammo.
All these vars are stored in the "zombiemode.cfg".
The Zombie Mod requires the following mode & mutator settings:
Deathmatch - coop survivor classic hard
The map is designed for the mod:
A small path leads the player from a start point along some grenade and mine spawns along the track. The Zombies need a moment before they get to the player start point and follow them.
Maps:
Dawnwoods
by Jonathan 'W!CK3D' Roels, modified by 'dc'
Small Rats
by 'SniperGoth', 'Dziq', modified by 'dc'
Maps can make like this for the mod.
All maps and the mod cfg is stored in the zip file.
Current Version
v0.2
Zombie_Mod_Maps_v0.2.zip
zombiemode.cfg for Red Eclipse 2.0.1
Zombie_Mod_cfg_re2.0.1_v0.2.zip
zombiemode.cfg for Red Eclipse 2.0.0
Zombie_Mod_cfg_re2.0.0_v0.2.zip
Have fun with it!
I am always happy about feedback!
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