Cathedral of Pain (gladiator) #1179
Replies: 15 comments 1 reply
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Nice to see some maps taking full advantage of the new variants 😄 |
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Ooh, you can be sure im going to port over all of my maps (gladiator and race) to REtess's standarts in the not so distant future, hahah |
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Very, very nice. I think the wall textures look a little bit wonky/repetitive, though. |
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Now in master for testing purposes as of 8a3ec68 |
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Hmn, i better update it with other textures because of the errors then. |
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Yeah, I fudged the textures to make it work in the repository, but feel free to work on your own version in this case, my modifications were only textures. |
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Playing with some ideas... (ivy model, a dead tree model)
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Not sure about the dead tree, there's too much of it but what is there is sparse, so it looks weird from certain angles. The ivy seems okay from the screenshots though. |
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Heh, that dead tree model is sitting here for ages, thought i'd give it a shot and test it, but yeah, you're right, it looks a bit strange depending on the angle. |
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More playing around.. time to start doing meshes (no textures/normal maps atm)! Also, added these small details in the supports. |
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More stuff done! |
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I've restarted development of the map, and here's the last screenshots i took of it. The map is using this texture for it's general stone-looking theme (the flying buttress model uses it too) : https://texturehaven.com/tex/?t=sandstone_blocks_05 , the licensing of that texture and all of the ones in the website are cc0, so no worries for that side (you should all check them out). |
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And so, the map is finished. For now, that is. Night variant : A known glitch, is that for some unknown reason, when you switch to the alternative (night) variant of the map, the cloudbox just refuses to load, and thus, you need to re-type it to fix it. |
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And so, it is finished... for now. Day variant : Night variant: Updating because I forgot to put the textures used on the walls and roofs in (not the ones from models), so here it is : |
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ha, github says I had a mention here on Dec 28, 2022 (when there was no activity, apparently). some weird bug, or do I have a split gamer dev personality? doesn't matter, just curious/amused. |
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My cathedral gladiator map, from 1.5, with ported to 1.9.9 .
Large-sized, with 2 floors.
Map description : "A cathedral of the Old World, where people come to see the madness of the restless Gladiators."
Night variant :
Im using the moving target model, to simulate people "passing by" the Windows.
This is only appears on the night variant.
Day variant:
Map file :
cathedral.zip
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