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Is it OK to make custom meshes to use on the porting process of the maps to 1.9.9? #1123

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The question is not whether you can but whether you should. There are actually multiple things to consider here:

  • While better support for models is added, it always comes at a performance cost. Cubes will always be much faster. That's the point of the engine.
  • If your content doesn't have any real value outside the map it is designed for, then you're bloating the package for one map.
  • Models are much harder for us to maintain and improve over regular map geometry and standard features everyone is able to accomplish. I can't model so I can't maintain these things for the future.

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SniperGoth
Jan 3, 2018
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Answer selected by qreeves
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SniperGoth
Jan 4, 2018
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