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[D3D9] Terrain MIP maps for all tile levels #406

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jarmonik opened this issue Jan 8, 2024 · 1 comment · Fixed by #409
Closed

[D3D9] Terrain MIP maps for all tile levels #406

jarmonik opened this issue Jan 8, 2024 · 1 comment · Fixed by #409

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@jarmonik
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jarmonik commented Jan 8, 2024

Add terrain mip-map enable for all tile levels to reduce texture/pixel flicker.

@jarmonik jarmonik mentioned this issue Jan 11, 2024
@jarmonik jarmonik linked a pull request Jan 11, 2024 that will close this issue
@MishaPhysics
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MishaPhysics commented Jan 12, 2024

@jarmonik, I noticed crashes in the last Orbiter build. I posted details here: https://www.orbiter-forum.com/threads/d3d9client-development.16787/post-615079

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