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Missing backstory? #41
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@Stephen-Gates we just made them up. Do you think we need a couple of paragraphs setting the scene? I could add it to the website, but I don't know we'd fit it in the instructions booklet. https://docs.google.com/document/d/1ydC_eXxgZL6VhrBY5mZxI3yfNx58eu6JUJafSb03-rI/edit# |
@ellenbroad When playing with my adult kids (no knowledge of open data), they enjoyed the quirky descriptions but didn't see a strong connection to the game. We started by reading them all out loud but this faded away. I think a back story on the web would help. It may also assist in localisation if people want to create the same dynamic between towns, organisations and characters and not just replace names. P.S. It got a thumbs up from the kids who are big board game players - congrats on publishing the beta. |
@Stephen-Gates yay thanks for all of the feedback :). Do you think they're too wordy by the way? This has been an ongoing battle between @JeniT and I - although when she plays it with her kids they like reading through the events. |
@ellenbroad Yep. We did comment that they were too long, too many characters, places, and organisations crammed into some cards - hence the comment on a backstory. |
The event cards have very detailed descriptions. It seems like there's a missing backstory...
Who are all these people:
What are these organisations:
Where are these places:
This backstory may make the event card descriptions easier to understand and connect.
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