glfw/opengl on linux wayland - main window has no title bar and cannot be moved or resized properly #7645
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lvraamv
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Build/Link/Run/Fonts issues ONLY!
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@lvraamv Hello! As you can see, the contents of the window are rendered correctly, so first of all this is not a problem Dear ImGui. Since you mentioned
Also 'Dear ImGui', OpenGL, window creation, input handling, event triggering, display via wayland are working for you. This issue definitely does not concern 'Dear ImGui', better ask about it in |
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Hello,
I'm running Pop!_OS 22.04 with wayland and I managed to build the example provided in the docking branch with the glfw + opengl backend without issue. I also disabled multi view ports since it is not currently supported on wayland.
When running the application though I'm facing some issues:
main window doesn't have a title bar (and no close button) and cannot be moved by dragging,
clicking anywhere on the window border (the white border) resizes the whole window gradually,
dragging one of the window's side to resize it, resizes another direction (for example, dragging the top border to increase or decrease the window's height, increases its width at the same time, and vice-versa),
the only way to actually resize the window is by dragging its corner and changing the height and width simultaneously,
all the other features of the demo window seem to work correctly.
I installed glfw from my package manager: libglfw3, libglfw3-dev, libglfw3-wayland.
I tried going through the issues and discussions but couldn't find anything related to that. I'm getting used to linux and C++ development in general so I'd appreciate any help I can get.
Thanks
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