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Currently in ui2 in P5GLVisualizers, dragging a visualization to pan it also unpauses the visualization. Certainly dragging must call draw() one or more times to redraw in the new position, but at the conclusion of the drag, the "paused state" should remain what it was at the beginning of the drag.
The text was updated successfully, but these errors were encountered:
Currently in ui2 in P5GLVisualizers, dragging a visualization to pan it also unpauses the visualization. Certainly dragging must call draw() one or more times to redraw in the new position, but at the conclusion of the drag, the "paused state" should remain what it was at the beginning of the drag.
The text was updated successfully, but these errors were encountered: