-
Notifications
You must be signed in to change notification settings - Fork 13
/
cycle_scenes.py
58 lines (42 loc) · 1.88 KB
/
cycle_scenes.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
# OBS-Studio python scripts
# Copyright (C) 2018-2019 IBM
# Copyright (C) 2018 Jim
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# cycle_scenes.py
# Very basic script that changes the active scene every few seconds. The next
# scene selection is random.
# This is 99% me playing with the api
import obspython as obs
import random
# ------------------------------------------------------------
def cycle():
scenes = obs.obs_frontend_get_scenes()
current_scene = obs.obs_frontend_get_current_scene()
scenes.remove(current_scene)
obs.obs_frontend_set_current_scene(random.choice(scenes))
# ------------------------------------------------------------
def script_properties():
"""
Called to define user properties associated with the script. These
properties are used to define how to show settings properties to a user.
"""
props = obs.obs_properties_create()
obs.obs_properties_add_int(props, "cycle_rate", "Cycle Rate(ms)",
1000, 1000000, 1000)
return props
def script_update(settings):
"""
Called when the script’s settings (if any) have been changed by the user.
"""
obs.timer_remove(cycle)
blink_rate = obs.obs_data_get_int(settings, "cycle_rate")
obs.timer_add(cycle, blink_rate) # Change scene every cycle_rate ms