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How to use it? #34
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If you're using the release builds, the viewer is a separate download that can be found on the release page: https://github.com/neocturne/MinedMap/releases/download/v2.0.1/MinedMap-2.0.1-viewer.zip. After unpacking the viewer, just point your webserver at the directory with the You're right that I should write a better how-to guide - I'll see if I can get to it soon. I also intend to add a "standalone" mode to the generator in the future, meaning that the webserver and viewer will be built into the generator for local viewing. |
Thx! I found it already it was in: ~/.cargo/git/checkouts/minedmap-6e2807b44b9bd227/b32bdb4/viewer/index.html (I hope it will help others in the future)! When it started to work I have to aprreciate your work! It is AMAZING! I see a lot possible improvements:
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All good ideas!
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Got it. I understand now the problem with Nether (it is almost unsolvable like caves). Please tell me... How block info is saved on the hard drive? All blocks are in the file or "changed" only? Cause if "changed" only then we know "what is a tunnel", cause it is different from a seed block and it is underground. The same could work for Nether. Altitude can be generated as a "layer" so you have to choose if you prefer to see biomes or altitude (similar to "lights" layer) With portals in case there is no special block (there should be some info, cause portals can be "open" or "close", so obsidian info is not enough) you can use obsidian frame as a reference (even underground) and give it some type of beacon on the map. The easiest and most important would be "signs", but not all (it would be mess), but "tagged" signs, which can be recognised by your software. In case of implementig, tag should contain also some kind of formatting (like size of a text on the map). In case you need some help (I am also a programmer, but I code mainly in PHP) you can ask for help, I cannot promise anything, but you can try :). Thx for your work. |
For the block data, you just have a big array of the current block type at each coordinate - there is usually no way to know what block was originally generated there. For generated structures, there is metainformation that will give you some data on what was generated there, but I have not really looked into the details. It might be sufficient to distinguish mineshafts from player-built rail tracks, or it might be too complex to parse (in particular if the format has changed over time, which is a common issue with all of Minecraft's data structures...)
Ah, showing a contour map as a layer should be possible. I was thinking about showing absolute heights in the mouse hover box where X and Z coordinates are displayed, but I haven't really thought it through.
The air blocks inside an active portal are replaced with portal blocks. If the whole block data has to be scanned for such blocks, finding all portals is slower than just having a list of all portals in the save data, but as mentioned, I'm not sure whether such a list exists.
I agree, adding tagged signs should be easy enough. I'm going to create a few tickets based these ideas in the next days, so there's a place to discuss the details. |
OK, thx for the info Now I understand how it works more less: Conclusion:
I think those are all my thoughts on the topic for now... If you need any help with some ideas, feel free to ask! |
I've opened separate issues for each of your suggestions now - for underground tracks, there was already an existing issue (#30). Thanks for the ideas! |
Seen and commented already. Thx! |
Hi!
Is it possible to write step by step guide for installation and using?
I solved at least 3 different issues during installation on Ubuntu, but I solved them with google. Others may be less lucky.
The problem which I cannot solve with google is "where is the viewer?" and "how to use it?"
I understand that I need a webserver for a viewer, but webserver needs at least a path to the viewer and example provides only: "path/to/viewer" without any explanation how to find it.
Thx for help, I hope I will be able to see my map finally.
PS. I am using ubuntu if it helps you to solve my issue.
Kamil
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