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Difficult to know what cores support #172
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If you go to There’s probably something in an option to have one of those applied by default on install though |
That would be more than useful in this case. Is there any way I can ship then directly with pocket-sync in Flathub, or did you want them downloaded some other way? |
They already come in via the “Data Packs” & “Image Packs” buttons in the Platforms view - that’ll let you change the names & images already Not sure what the UI around the “apply automatically” setting would look like, maybe something on the zip install screen. |
It's nice that it's easy to change them, but wouldn't it be nicer if those more descriptive icons were used out-of-the-box? I honestly haven't looked at where the "core thumbnails" were loaded from. |
The ones that come in with the cores are from the core authors themselves (hence why I don’t want to change them by default - JOTEGO ones are named to avoid any trademarks). Theres definitely something in presenting the user the option to apply a data / image pack at the point of update / install though, if it wouldn’t cause the UI to be too loaded |
In terms of knowing what a given core does I have suggested openfpga-cores-inventory/analogue-pocket#472 on the inventory side, which would mean that the app could link to (or pull in) information on Wikipedia for each core |
This might be fixed by expanding on the inventory, but as this is a UI problem, I'll file it here.
I'm a patron of Jotego, and even with that, I can't make heads or tails of this sort of screen:
(yes, my screen is very wide)
The icons are all the same, the core names are not very descriptive, and the core descriptions don't mention which games they support. Is
jtround
what I need to play "Knights of the Round"? (it's not) Doesjtgng
support "Ghosts and Goblins", "Ghouls and Ghosts" or both or neither?Looks like the text files in https://github.com/jotego/jtbin/tree/master/pocket/raw answer some of those questions, but the information should probably be in the UI, somewhere.
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