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If you dump or reload a checkpoint while not in freeze mode, you can have unexpected results. Currently, the sim control gui enforces this by greying out buttons, but there is no mechanism preventing a checkpoint dump or reload in run mode in Trick itself, so manually calling dump_checkpoint in run mode can result in confusing bugs.
This issue can be closed when:
Trick prints a warning and refuses to dump/load a checkpoint if not in freeze mode
This behavior is tested and documented
The text was updated successfully, but these errors were encountered:
If you dump or reload a checkpoint while not in freeze mode, you can have unexpected results. Currently, the sim control gui enforces this by greying out buttons, but there is no mechanism preventing a checkpoint dump or reload in run mode in Trick itself, so manually calling dump_checkpoint in run mode can result in confusing bugs.
This issue can be closed when:
The text was updated successfully, but these errors were encountered: