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peace0x.c
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/**********||
----peace0x||
************/
/***************||
----Header Files||
*****************/
#include "include/definitions.h"
//#define FEN1 "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1"
//#define FEN2 "rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2"
//#define FEN3 "rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2"
//#define FEN4 "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
//#define TEMPFEN "8/3q1p2/8/5P2/4Q3/8/8/8 w - - 0 2"
//#define PWNFENW "rnbqkb1r/pp1p1pPp/8/2p1pP2/1P1P4/3P3P/P1P1P3/RNBQKBNR w KQkq e6 0 1"
//#define PWNFENB "rnbqkbnr/p1p1p3/3p3p/1p1p4/2P1Pp2/8/PP1P1PpP/RNBQKB1R b KQkq e3 0 1"
//#define KNIGHTSKINGS "5k2/1n6/4n3/6N1/8/3N4/8/5K2 b - - 0 1"
//#define BISHOPS "6k1/1b6/4n3/8/1n4B1/1B3N2/1N6/2b3K1 w - - 0 1"
//#define QUEENS "6k1/8/4nq2/8/1nQ5/5N2/1N6/6K1 w - - 0 1"
//#define ROOKS "6k1/8/5r2/8/1nR5/5N2/8/6K1 w - - 0 1"
//#define CASTLE1 "r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
//#define CASTLE2 "3rk2r/8/8/8/8/8/6p1/R3K2R b KQk - 0 1"
//#define TRICKYCASTLE "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
//#define GOODTESTPOSITION "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
//#define DISCOVERPROMOTIONBUGS "n1n5/PPPk4/8/8/8/8/4Kppp/5N1N w - - 0 1"
//#define WAC1 "r1b1k2r/ppppnppp/2n2q2/2b5/3NP3/2P1B3/PP3PPP/RN1QKB1R w KQkq - 0 1"
/*******||
----Main||
*********/
int main(void) {
allInit();
uciLoop();
return 0;
}