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default.jsonc
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default.jsonc
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{
"d2rmm_path": "..",
"save_path": "", // modinfo.json - savepath. Default = <MOD-NAME>/
// Path can mix '/' and '\'. Relative to current working dir.
// Below path configs override D2RMM settings if set to non-empty value.
// If some files exists in both input_data and aux_input_data, files under aux_input_data take precedance.
// So put customized data under aux_input_data, and stock/original files under input_data. (input_data/aux_input_data can be same)
"path_override_d2r_game": "../..",
"path_override_output_data": "", // Default: <D2R>/mods/<MOD>/<MOD>.mpq/
"path_override_input_data": "../../mods/data.input/data", // Default: D2RMM's "Pre-Extracted Data"
"path_user_input_data": "../../d2r/mods/data.override",
// Path for loading external js to replace '#pragma lib' content. Relative to project folder (main.js).
"path_extern_libjs": "extern",
// Fix up D2RMM config.json by adding missing/default entry values, and prettify it.
"d2rmm_config_completion": true,
// Debugging/Logging Options
"log_level": "debug", // error, warn, info, log, debug
// Does not write or delete anything, instead print the operation.
"dry_run": false
}