github.com/iw4x/iw4x-client#command-line-arguments
Argument | Description |
---|---|
-tests |
Perform unit tests. |
-entries |
Print to the console a list of every asset as they are loaded from zonefiles. |
-stdout |
Redirect all logging output to the terminal iw4x is started from, or if there is none, creates a new terminal window to write log information in. |
-console |
Allow the game to display its own separate interactive console window. |
-dedicated |
Starts the game as a headless dedicated server. |
-bigminidumps |
Include all code sections from loaded modules in the dump. |
-reallybigminidumps |
Include data sections from all loaded modules in the dump. |
-dump |
Write info of loaded assets to the raw folder as they are being loaded. |
-nointro |
Skip game's cinematic intro. |
-version |
Print IW4x build info on startup. |
-nosteam |
Disable friends feature and do not update Steam about the game's current status just like an invisible mode. |
-unprotect-dvars |
Allow the server to modify saved/archive dvars. |
-zonebuilder |
Start the interactive zonebuilder tool console instead of starting the game. |
-disable-notifies |
Disable "Anti-CFG" checks |
-disable-mongoose |
Disable Mongoose HTTP server |
-disable-rate-limit-check |
Disable RCOn rate limit checks |
+<command> |
Execute game command (ex. +set net_port 1337 ) |
Argument | Description |
---|---|
-headless |
Use system console |
-dedicated |
Dedicated server |
-singleplayer |
Start singleplayer; Skip launcher |
-multiplayer |
Start multiplayer; Skip launcher |
+<command> |
Execute game command (ex. +set net_port 1337 ) |