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controller.lua
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controller.lua
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-- ______
-- |
-- |
-- | __ ___ _ __ _ _
-- | | | | | |\ | | |_| | | | | |_ |_|
-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\
-- |
-- |
--
-- Reference
-- ports = get_real_port_states(pos): gets if inputs are powered from outside
-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
-- set_port_states(pos, ports): Applies new port states to a Luacontroller at pos
-- run_inner(pos, code, event): runs code on the controller at pos and event
-- reset_formspec(pos, code, errmsg): installs new code and prints error messages, without resetting LCID
-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error message
-- run(pos, event): a wrapper for run_inner which gets code & handles errors via reset_meta
-- resetn(pos): performs a hardware reset, turns off all ports
--
-- The Sandbox
-- The whole code of the controller runs in a sandbox,
-- a very restricted environment.
-- Actually the only way to damage the server is to
-- use too much memory from the sandbox.
-- You can add more functions to the environment
-- (see where local env is defined)
-- Something nice to play is is appending minetest.env to it.
-----------------
-- Overheating --
-----------------
local function burn_controller(pos)
local node = minetest.get_node(pos)
node.name = mooncontroller.BASENAME.."_burnt"
minetest.swap_node(pos, node)
minetest.get_meta(pos):set_string("lc_memory", "");
-- Wait for pending operations
minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
end
local function overheat(pos)
if mesecon.do_overheat(pos) then -- If too hot
burn_controller(pos)
return true
end
end
------------------------
-- Ignored off events --
------------------------
local function ignore_event(event, meta)
if event.type ~= "off" then return false end
local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ignore_offevents[event.pin.name] then
ignore_offevents[event.pin.name] = nil
meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
return true
end
end
-------------------------
-- Parsing and running --
-------------------------
local function terminal_write(pos,text,nolf)
local meta = minetest.get_meta(pos)
local oldtext = meta:get_string("terminal_text")
local delim = (string.len(oldtext) > 0 and not nolf) and "\n" or ""
local newtext = string.sub(oldtext..delim..text,-100000,-1)
meta:set_string("terminal_text",newtext)
end
local function get_safe_print(pos)
return function (param,nolf)
local string_meta = getmetatable("")
local sandbox = string_meta.__index
string_meta.__index = string -- Leave string sandbox temporarily
if param == nil then param = "" end
if type(param) == "string" then
terminal_write(pos,param,nolf)
else
terminal_write(pos,dump(param),nolf)
end
string_meta.__index = sandbox -- Restore string sandbox
end
end
local function get_clear(pos)
return function()
mooncontroller.terminal_clear(pos)
end
end
-- Wraps os.date to only replace valid formats,
-- ignoring invalid ones that would cause a hard crash.
local TIME_MAX = 32535244800 -- 01/01/3001
local function safe_date(str, time)
if type(time) ~= "number" then
time = os.time()
elseif time < 0 or time >= TIME_MAX then
return nil
end
if type(str) ~= "string" then
return os.date("%c", time)
end
if str == "*t" then
return os.date("*t", time)
end
str = string.gsub(str, "%%[aAbBcdHImMpSwxXyY]", function(s)
return os.date(s, time)
end)
return str
end
local function datetable()
return os.date("*t")
end
-- string.rep(str, n) with a high value for n can be used to DoS
-- the server. Therefore, limit max. length of generated string.
local function safe_string_rep(str, n)
if #str * n > mesecon.setting("luacontroller_string_rep_max", 64000) then
debug.sethook() -- Clear hook
error("string.rep: string length overflow", 2)
end
return string.rep(str, n)
end
-- string.find with a pattern can be used to DoS the server.
-- Therefore, limit string.find to patternless matching.
local function safe_string_find(...)
if (select(4, ...)) ~= true then
debug.sethook() -- Clear hook
error("string.find: 'plain' (fourth parameter) must always be true in a Luacontroller")
end
return string.find(...)
end
local function remove_functions(obj)
local tp = type(obj)
if tp == "function" then
return nil
end
-- Make sure to not serialize the same table multiple times, otherwise
-- writing mem.test = mem in the Luacontroller will lead to infinite recursion
local seen = {}
local function rfuncs(x)
if x == nil then return end
if seen[x] then return end
seen[x] = true
if type(x) ~= "table" then return end
for key, value in pairs(x) do
if type(key) == "function" or type(value) == "function" then
x[key] = nil
else
if type(key) == "table" then
rfuncs(key)
end
if type(value) == "table" then
rfuncs(value)
end
end
end
end
rfuncs(obj)
return obj
end
local function validate_iid(iid)
if iid == nil then return true end -- nil is OK
if type(iid) == "string" then
-- string type interrupt
local limit = mesecon.setting("luacontroller_interruptid_maxlen", 256)
if #iid <= limit then
-- string is OK unless too long
return true
end
return false, "An interrupt ID was too large!"
end
-- non-string and non-nil type interrupt
return false, "Non-string interrupt IDs are invalid"
end
local function get_next_nodetimer_interrupt(interrupts)
local nextint = 0
for _,v in pairs(interrupts) do
if nextint == 0 or v < nextint then
nextint = v
end
end
if nextint ~= 0 then return(nextint) end
end
local function get_current_nodetimer_interrupts(interrupts)
local current = {}
for k,v in pairs(interrupts) do
if v <= os.time() then
table.insert(current,k)
end
end
return(current)
end
local function set_nodetimer_interrupt(pos,time,iid)
if type(iid) ~= "string" then iid = "" end
local meta = minetest.get_meta(pos)
local timer = minetest.get_node_timer(pos)
local interrupts = minetest.deserialize(meta:get_string("interrupts")) or {}
if time == nil then
interrupts[iid] = nil
else
interrupts[iid] = os.time()+time
end
local nextint = get_next_nodetimer_interrupt(interrupts)
if nextint then
timer:start(nextint-os.time())
end
meta:set_string("interrupts",minetest.serialize(interrupts))
end
-- The setting affects API so is not intended to be changeable at runtime
local get_interrupt
if mesecon.setting("luacontroller_lightweight_interrupts", false) then
-- use node timer
get_interrupt = function(pos, _, send_warning)
return (function(time, iid, lightweight)
if lightweight == false then send_warning("Interrupts are always lightweight on this server") end
if type(time) ~= "nil" and type(time) ~= "number" then error("Delay must be a number to set or nil to cancel") end
if type(time) == "number" and time < 1 then send_warning("Delays of less than 1 second are not allowed on this server") end
local ok, warn = validate_iid(iid)
if ok then set_nodetimer_interrupt(pos,time,iid) end
if warn then send_warning(warn) end
end)
end
else
-- use global action queue
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
get_interrupt = function(pos, itbl, send_warning)
-- iid = interrupt id
return function (time, iid, lightweight)
-- NOTE: This runs within string metatable sandbox, so don't *rely* on anything of the form (""):y
-- Hence the values get moved out. Should take less time than original, so totally compatible
if lightweight then
if type(time) ~= "nil" and type(time) ~= "number" then error("Delay must be a number to set or nil to cancel") end
else
if type(time) ~= "number" then error("Delay must be a number") end
end
table.insert(itbl, function ()
-- Outside string metatable sandbox, can safely run this now
local luac_id = minetest.get_meta(pos):get_int("luac_id")
local ok, warn = validate_iid(iid)
if ok then
if lightweight then
set_nodetimer_interrupt(pos,time,iid)
else
mesecon.queue:add_action(pos, "lc_interrupt", {luac_id, iid}, time, iid, 1)
end
end
if warn then send_warning(warn) end
end)
end
end
end
-- Given a message object passed to digiline_send, clean it up into a form
-- which is safe to transmit over the network and compute its "cost" (a very
-- rough estimate of its memory usage).
--
-- The cleaning comprises the following:
-- 1. Functions (and userdata, though user scripts ought not to get hold of
-- those in the first place) are removed, because they break the model of
-- Digilines as a network that carries basic data, and they could exfiltrate
-- references to mutable objects from one Luacontroller to another, allowing
-- inappropriate high-bandwidth, no-wires communication.
-- 2. Tables are duplicated because, being mutable, they could otherwise be
-- modified after the send is complete in order to change what data arrives
-- at the recipient, perhaps in violation of the previous cleaning rule or
-- in violation of the message size limit.
--
-- The cost indication is only approximate; it’s not a perfect measurement of
-- the number of bytes of memory used by the message object.
--
-- Parameters:
-- msg -- the message to clean
-- back_references -- for internal use only; do not provide
--
-- Returns:
-- 1. The cleaned object.
-- 2. The approximate cost of the object.
local function clean_and_weigh_digiline_message(msg, back_references)
local t = type(msg)
if t == "string" then
-- Strings are immutable so can be passed by reference, and cost their
-- length plus the size of the Lua object header (24 bytes on a 64-bit
-- platform) plus one byte for the NUL terminator.
return msg, #msg + 25
elseif t == "number" then
-- Numbers are passed by value so need not be touched, and cost 8 bytes
-- as all numbers in Lua are doubles. NaN values are removed.
if msg ~= msg then
return nil, 0
end
return msg, 8
elseif t == "boolean" then
-- Booleans are passed by value so need not be touched, and cost 1
-- byte.
return msg, 1
elseif t == "table" then
-- Tables are duplicated. Check if this table has been seen before
-- (self-referential or shared table); if so, reuse the cleaned value
-- of the previous occurrence, maintaining table topology and avoiding
-- infinite recursion, and charge zero bytes for this as the object has
-- already been counted.
back_references = back_references or {}
local bref = back_references[msg]
if bref then
return bref, 0
end
-- Construct a new table by cleaning all the keys and values and adding
-- up their costs, plus 8 bytes as a rough estimate of table overhead.
local cost = 8
local ret = {}
back_references[msg] = ret
for k, v in pairs(msg) do
local k_cost, v_cost
k, k_cost = clean_and_weigh_digiline_message(k, back_references)
v, v_cost = clean_and_weigh_digiline_message(v, back_references)
if k ~= nil and v ~= nil then
-- Only include an element if its key and value are of legal
-- types.
ret[k] = v
end
-- If we only counted the cost of a table element when we actually
-- used it, we would be vulnerable to the following attack:
-- 1. Construct a huge table (too large to pass the cost limit).
-- 2. Insert it somewhere in a table, with a function as a key.
-- 3. Insert it somewhere in another table, with a number as a key.
-- 4. The first occurrence doesn’t pay the cost because functions
-- are stripped and therefore the element is dropped.
-- 5. The second occurrence doesn’t pay the cost because it’s in
-- back_references.
-- By counting the costs regardless of whether the objects will be
-- included, we avoid this attack; it may overestimate the cost of
-- some messages, but only those that won’t be delivered intact
-- anyway because they contain illegal object types.
cost = cost + k_cost + v_cost
end
return ret, cost
else
return nil, 0
end
end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning)
if not minetest.global_exists("digilines") then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg)
-- NOTE: This runs within string metatable sandbox, so don't *rely* on anything of the form (""):y
-- or via anything that could.
-- Make sure channel is string, number or boolean
if type(channel) == "string" then
if #channel > chan_maxlen then
send_warning("Channel string too long.")
return false
end
elseif (type(channel) ~= "string" and type(channel) ~= "number" and type(channel) ~= "boolean") then
send_warning("Channel must be string, number or boolean.")
return false
end
local msg_cost
msg, msg_cost = clean_and_weigh_digiline_message(msg)
if msg == nil or msg_cost > maxlen then
send_warning("Message was too complex, or contained invalid data.")
return false
end
table.insert(itbl, function ()
-- Runs outside of string metatable sandbox
local luac_id = minetest.get_meta(pos):get_int("luac_id")
mesecon.queue:add_action(pos, "lc_digiline_relay", {channel, luac_id, msg})
end)
return true
end
end
-- do not allow pattern matching in string.split (see string.find for details)
local function safe_string_split(...)
if select(5, ...) then
debug.sethook() -- Clear hook
error("string.split: 'sep_is_pattern' (fifth parameter) may not be used in a Luacontroller")
end
return string.split(...)
end
local safe_globals = {
-- Don't add pcall/xpcall unless willing to deal with the consequences (unless very careful, incredibly likely to allow killing server indirectly)
"assert", "error", "ipairs", "next", "pairs", "select",
"tonumber", "tostring", "type", "_VERSION"
}
local function create_environment(pos, mem, event, itbl, send_warning)
-- Gather variables for the environment
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
local vports_copy = {}
for k, v in pairs(vports) do vports_copy[k] = v end
local rports = mooncontroller.get_real_port_states(pos)
-- Create new library tables on each call to prevent one Luacontroller
-- from breaking a library and messing up other Luacontrollers.
local env = {
unpack = function(t, a, b)
assert(not b or b < 2^30)
return unpack(t, a, b)
end,
pin = mooncontroller.merge_port_states(vports, rports),
port = vports_copy,
event = event,
mem = mem,
heat = mesecon.get_heat(pos),
heat_max = mesecon.setting("overheat_max", 20),
pos = {x = pos.x, y = pos.y, z = pos.z},
print = get_safe_print(pos),
clearterm = get_clear(pos),
interrupt = get_interrupt(pos, itbl, send_warning),
digiline_send = get_digiline_send(pos, itbl, send_warning),
string = {
byte = string.byte,
char = string.char,
format = string.format,
len = string.len,
lower = string.lower,
upper = string.upper,
rep = safe_string_rep,
reverse = string.reverse,
sub = string.sub,
find = safe_string_find,
split = safe_string_split
},
math = {
abs = math.abs,
acos = math.acos,
asin = math.asin,
atan = math.atan,
atan2 = math.atan2,
ceil = math.ceil,
cos = math.cos,
cosh = math.cosh,
deg = math.deg,
exp = math.exp,
floor = math.floor,
fmod = math.fmod,
frexp = math.frexp,
huge = math.huge,
ldexp = math.ldexp,
log = math.log,
log10 = math.log10,
max = math.max,
min = math.min,
modf = math.modf,
pi = math.pi,
pow = math.pow,
rad = math.rad,
random = math.random,
sin = math.sin,
sinh = math.sinh,
sqrt = math.sqrt,
tan = math.tan,
tanh = math.tanh,
},
table = {
concat = table.concat,
insert = table.insert,
maxn = table.maxn,
remove = table.remove,
sort = table.sort,
},
os = {
clock = os.clock,
difftime = os.difftime,
time = os.time,
date = safe_date,
datetable = datetable,
},
}
env._G = env
for _, name in pairs(safe_globals) do
env[name] = _G[name]
end
env.require = mooncontroller.get_require(pos, env)
return env
end
local function timeout()
debug.sethook() -- Clear hook
error("Code timed out!", 2)
end
local function create_sandbox(code, env)
if code:byte(1) == 27 then
return nil, "Binary code prohibited."
end
local f, msg = loadstring(code)
if not f then return nil, msg end
setfenv(f, env)
-- Turn off JIT optimization for user code so that count
-- events are generated when adding debug hooks
if rawget(_G, "jit") then
jit.off(f, true)
end
local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
return function(...)
-- NOTE: This runs within string metatable sandbox, so the setting's been moved out for safety
-- Use instruction counter to stop execution
-- after luacontroller_maxevents
debug.sethook(timeout, "", maxevents)
local ok, ret = pcall(f, ...)
debug.sethook() -- Clear hook
if not ok then error(ret, 0) end
return ret
end
end
local function load_memory(meta)
return minetest.deserialize(meta:get_string("lc_memory"), true) or {}
end
local function save_memory(pos, meta, mem)
local memstring = minetest.serialize(remove_functions(mem))
local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
if (#memstring <= memsize_max) then
meta:set_string("lc_memory", memstring)
meta:mark_as_private("lc_memory")
else
print("Error: Luacontroller memory overflow. "..memsize_max.." bytes available, "
..#memstring.." required. Controller overheats.")
burn_controller(pos)
end
end
-- Returns success (boolean), errmsg (string)
-- run (as opposed to run_inner) is responsible for setting up meta according to this output
local function run_inner(pos, meta, event)
-- Note: These return success, presumably to avoid changing LC ID.
if overheat(pos) then return true, "" end
if ignore_event(event, meta) then return true, "" end
-- Load code & mem from meta
local mem = load_memory(meta)
-- 'Last warning' label.
local warning = ""
local function send_warning(str)
warning = "Warning: " .. str
terminal_write(pos,"[WARNING] "..str)
end
-- Create environment
local itbl = {}
local env = create_environment(pos, mem, event, itbl, send_warning)
-- Create the sandbox and execute code
local f, msg = create_sandbox(meta:get_string("code"), env)
if not f then return false, msg end
-- Start string true sandboxing
local onetruestring = getmetatable("")
-- If a string sandbox is already up yet inconsistent, something is very wrong
assert(onetruestring.__index == string)
onetruestring.__index = env.string
local success
success, msg = pcall(f)
onetruestring.__index = string
-- End string true sandboxing
if not success then return false, msg end
if type(env.port) ~= "table" then
return false, "Ports set are invalid."
end
-- Actually set the ports
mooncontroller.set_port_states(pos, env.port)
-- Save memory. This may burn the luacontroller if a memory overflow occurs.
save_memory(pos, meta, env.mem)
-- Execute deferred tasks
for _, v in ipairs(itbl) do
local failure = v()
if failure then
return false, failure
end
end
return true, warning
end
local function reset_formspec(pos, meta, code, errmsg)
meta:set_string("code", code)
meta:mark_as_private("code")
meta:set_string("errmsg",tostring(errmsg or ""))
meta:mark_as_private("errmsg")
mooncontroller.update_formspec(pos)
end
local function reset_meta(pos, code, errmsg)
local meta = minetest.get_meta(pos)
reset_formspec(pos, meta, code, errmsg)
meta:set_int("luac_id", math.random(1, 65535))
end
-- Wraps run_inner with LC-reset-on-error
function mooncontroller.run(pos, event)
if minetest.get_item_group(minetest.get_node(pos).name,"mesecons_luacontroller") <= 0 then
return false,"Luacontroller no longer exists"
end
local meta = minetest.get_meta(pos)
local code = meta:get_string("code")
local ok, errmsg = run_inner(pos, meta, event)
if not ok then
if type(errmsg) ~= "string" then
errmsg = "(unknown error)"
end
terminal_write(pos,"[ERROR] "..errmsg)
reset_meta(pos, code, errmsg)
else
reset_formspec(pos, meta, code, errmsg)
end
return ok, errmsg
end
local function reset(pos)
mooncontroller.set_port_states(pos, {a=false, b=false, c=false, d=false})
end
local function on_nodetimer_interrupt(pos)
local meta = minetest.get_meta(pos)
local timer = minetest.get_node_timer(pos)
local interrupts = minetest.deserialize(meta:get_string("interrupts")) or {}
local current = get_current_nodetimer_interrupts(interrupts)
for _,i in ipairs(current) do
interrupts[i] = nil
local event = {}
event.type = "interrupt"
event.iid = i
mooncontroller.run(pos,event)
end
interrupts = minetest.deserialize(meta:get_string("interrupts")) or {} --Reload as it may have changed
for _,i in ipairs(current) do
if interrupts[i] and interrupts[i] <= os.time() then
interrupts[i] = nil
end
end
local nextint = get_next_nodetimer_interrupt(interrupts)
if nextint then
timer:start(nextint-os.time())
else
timer:stop()
end
meta:set_string("interrupts",minetest.serialize(interrupts))
end
local function node_timer(pos)
if minetest.registered_nodes[minetest.get_node(pos).name].is_burnt then
return false
end
on_nodetimer_interrupt(pos)
return false
end
-----------------------
-- A.Queue callbacks --
-----------------------
mesecon.queue:add_function("lc_interrupt", function (pos, luac_id, iid)
-- There is no luacontroller anymore / it has been reprogrammed / replaced / burnt
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
mooncontroller.run(pos, {type="interrupt", iid = iid})
end)
mesecon.queue:add_function("lc_digiline_relay", function (pos, channel, luac_id, msg)
if not digiline then return end
-- This check is only really necessary because in case of server crash, old actions can be thrown into the future
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
-- The actual work
digiline:receptor_send(pos, digiline.rules.default, channel, msg)
end)
-----------------------
-- Node Registration --
-----------------------
local output_rules = {}
local input_rules = {}
local node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, -- Bottom slab
{-5/16, -7/16, -5/16, 5/16, -6/16, 5/16}, -- Circuit board
{-3/16, -6/16, -3/16, 3/16, -5/16, 3/16}, -- IC
}
}
local selection_box = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
}
local digiline = {
receptor = {},
effector = {
action = function(pos, _, channel, msg)
msg = clean_and_weigh_digiline_message(msg)
mooncontroller.run(pos, {type = "digiline", channel = channel, msg = msg})
end
}
}
function mooncontroller.get_program(pos)
local meta = minetest.get_meta(pos)
return meta:get_string("code")
end
function mooncontroller.set_program(pos, code)
reset(pos)
reset_meta(pos, code)
return mooncontroller.run(pos, {type="program"})
end
for a = 0, 1 do -- 0 = off 1 = on
for b = 0, 1 do
for c = 0, 1 do
for d = 0, 1 do
local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
local node_name = mooncontroller.BASENAME..cid
local top = "mooncontroller_top.png"
if a == 1 then
top = top.."^jeija_luacontroller_LED_A.png"
end
if b == 1 then
top = top.."^jeija_luacontroller_LED_B.png"
end
if c == 1 then
top = top.."^jeija_luacontroller_LED_C.png"
end
if d == 1 then
top = top.."^jeija_luacontroller_LED_D.png"
end
local groups
if a + b + c + d ~= 0 then
groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1, mesecons_luacontroller = 1,}
else
groups = {dig_immediate=2, overheat = 1, mesecons_luacontroller = 1,}
end
output_rules[cid] = {}
input_rules[cid] = {}
if a == 1 then table.insert(output_rules[cid], mooncontroller.rules.a) end
if b == 1 then table.insert(output_rules[cid], mooncontroller.rules.b) end
if c == 1 then table.insert(output_rules[cid], mooncontroller.rules.c) end
if d == 1 then table.insert(output_rules[cid], mooncontroller.rules.d) end
if a == 0 then table.insert( input_rules[cid], mooncontroller.rules.a) end
if b == 0 then table.insert( input_rules[cid], mooncontroller.rules.b) end
if c == 0 then table.insert( input_rules[cid], mooncontroller.rules.c) end
if d == 0 then table.insert( input_rules[cid], mooncontroller.rules.d) end
local mesecons = {
effector = {
rules = input_rules[cid],
action_change = function (pos, _, rule_name, new_state)
mooncontroller.update_real_port_states(pos, rule_name, new_state)
mooncontroller.run(pos, {type=new_state, pin=rule_name})
end,
},
receptor = {
state = mesecon.state.on,
rules = output_rules[cid]
},
luacontroller = {
get_program = mooncontroller.get_program,
set_program = mooncontroller.set_program,
},
}
minetest.register_node(node_name, {
description = "Enhanced luacontroller",
drawtype = "nodebox",
tiles = {
top,
"jeija_microcontroller_bottom.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png"
},
inventory_image = top,
paramtype = "light",
is_ground_content = false,
groups = groups,
drop = mooncontroller.BASENAME.."0000",
sunlight_propagates = true,
selection_box = selection_box,
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = mooncontroller.on_receive_fields,
sounds = default.node_sound_stone_defaults(),
mesecons = mesecons,
digiline = digiline,
-- Virtual portstates are the ports that
-- the node shows as powered up (light up).
virtual_portstates = {
a = a == 1,
b = b == 1,
c = c == 1,
d = d == 1,
},
after_dig_node = function (pos)
mesecon.do_cooldown(pos)
mesecon.receptor_off(pos, output_rules)
end,
is_luacontroller = true,
on_timer = node_timer,
on_blast = mesecon.on_blastnode,
})
end
end
end
end
------------------------------
-- Overheated Luacontroller --
------------------------------
minetest.register_node(mooncontroller.BASENAME .. "_burnt", {
drawtype = "nodebox",
tiles = {
"mooncontroller_burnt_top.png",
"jeija_microcontroller_bottom.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png",
"jeija_microcontroller_sides.png"
},
inventory_image = "jeija_luacontroller_burnt_top.png",
is_burnt = true,
paramtype = "light",
is_ground_content = false,
groups = {dig_immediate=2, not_in_creative_inventory=1},
drop = mooncontroller.BASENAME.."0000",
sunlight_propagates = true,
selection_box = selection_box,
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = mooncontroller.on_receive_fields,
sounds = default.node_sound_stone_defaults(),
virtual_portstates = {a = false, b = false, c = false, d = false},
mesecons = {
effector = {
rules = mesecon.rules.flat,
action_change = function(pos, _, rule_name, new_state)
mooncontroller.update_real_port_states(pos, rule_name, new_state)
end,
},
},
on_blast = mesecon.on_blastnode,
})
------------------------
-- Craft Registration --
------------------------
minetest.register_craft({
output = mooncontroller.BASENAME.."0000 3",
recipe = {
{'mesecons_luacontroller:luacontroller0000', 'group:mesecon_conductor_craftable', 'mesecons_luacontroller:luacontroller0000'},
{'mesecons_luacontroller:luacontroller0000', 'group:mesecon_conductor_craftable', 'mesecons_luacontroller:luacontroller0000'},
{'mesecons_luacontroller:luacontroller0000', 'group:mesecon_conductor_craftable', 'mesecons_luacontroller:luacontroller0000'},
}
})