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performance of synchronized WebGL/Metal rendering is slow #174

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blairmacintyre opened this issue Jul 22, 2019 · 0 comments
Open

performance of synchronized WebGL/Metal rendering is slow #174

blairmacintyre opened this issue Jul 22, 2019 · 0 comments
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@blairmacintyre
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Sometimes (such as during some debugging sessions) the performance of synchronized rendering between Metal and WebGL is fast (60fps), sometimes slow.

Need to explore how to make this reliably fast.

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