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Make NMSDK able to re-export imported models intelligently #43
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Hi, how much is left to wait for a working Import-Modify-Export? |
@SystemOFF I should be able to have something working fairly soon. I am looking into it a bit now and there is some work to go, but to get it working in a fairly lazy way it shouldn't be too long. There are some other features I want to implement but it will take a bit longer I think |
Clear. Good luck with your wonderful work! |
Hi, can you please tell me how to decode your strings of MeshDataStream in geometry files?
I looked into python scripts but i don't understand this lang, my native lang is C# |
To increase the power of NMSDK, it would be good to be able to make NMSDK know when a scene is imported, so that if changes are made, the scene can be exported in a way such that the original scene is used with the changes made on top of it (in some way).
This will be extra useful once animations are handled as it could allow for making custom animations far more easily.
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