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CitiesSkylinesLauncher.sln
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CitiesSkylinesLauncher.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30011.22
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CitiesSkylinesLauncher", "CitiesSkylinesLauncher.csproj", "{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9A29B9C8-0151-4B4A-BA45-C3DBFF1C1680}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {117F5E14-7E98-4716-B0FB-3D8A1AEDCB2B}
EndGlobalSection
EndGlobal