diff --git a/src/game/cosmetic/LevelComplete.as b/src/game/cosmetic/LevelComplete.as index e36ec5c..6fd29b0 100644 --- a/src/game/cosmetic/LevelComplete.as +++ b/src/game/cosmetic/LevelComplete.as @@ -75,7 +75,7 @@ package game.cosmetic this.bestTime = new Text("No Best Time",160,180); } - this.bestTime.scrollX = this.time.scrollY = 0; + this.bestTime.scrollX = this.bestTime.scrollY = 0; this.bestTime.color = this.C_TEXT; this.bestTime.alpha = 0; this.bestTime.centerOO(); diff --git a/src/game/engine/Level.as b/src/game/engine/Level.as index abcfdd2..8fa5b33 100644 --- a/src/game/engine/Level.as +++ b/src/game/engine/Level.as @@ -206,6 +206,7 @@ package game.engine if(Input.pressed("next")) { + Assets.MusPowerOn.stop(); if (levelExists(mode, levelNum + 1)) { Main.saveData.advanceLevels(player.coins, time, 1); @@ -214,6 +215,7 @@ package game.engine } if(Input.pressed("back")) { + Assets.MusPowerOn.stop(); if (levelExists(mode, levelNum - 1)) { Main.saveData.advanceLevels(0, 0, -1); diff --git a/src/game/menus/GameTitle.as b/src/game/menus/GameTitle.as index 1a8b882..3aa80e1 100644 --- a/src/game/menus/GameTitle.as +++ b/src/game/menus/GameTitle.as @@ -22,7 +22,7 @@ package game.menus super(160,36); graphic = this.list = new Graphiclist(); Text.size = 36; - this.two = new Text("1.4"); + this.two = new Text("1.5"); this.two.color = 16777215; this.two.centerOO(); this.two.y = this.two.y + 28;