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This repository has been archived by the owner on Oct 31, 2019. It is now read-only.
After successful build, I can't launch duke, it reports this error:
Unexpected error
OpenGL : linking shader program :
error: vertex shader output `vVaryingTexCoord' specifies no interpolation qualifier, but fragment shader input specifies smooth interpolation qualifier
Is it a bug or did I miss something?
Distribution: Mageia 5 beta
Tell me if you need some more infos...
The text was updated successfully, but these errors were encountered:
After successful build, I can't launch duke, it reports this error:
Unexpected error
OpenGL : linking shader program :
error: vertex shader output `vVaryingTexCoord' specifies no interpolation qualifier, but fragment shader input specifies smooth interpolation qualifier
Is it a bug or did I miss something?
Distribution: Mageia 5 beta
Tell me if you need some more infos...
The text was updated successfully, but these errors were encountered: