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The change event we have for now seems to be more close to the input event in html. This MDN doc explains the difference between input and change:
The input event is fired every time the value of the element changes. This is unlike the change event, which only fires when the value is committed, such as by pressing the enter key or selecting a value from a list of options.
I'm thinking whether we should have an event type like change in html, which is useful at times, e.g., to normalize user input, to record an undo checkpoint, etc.
For range sliders, I think (in html) the input event is fired during dragging, and change is fired upon releasing the mouse.
The text was updated successfully, but these errors were encountered:
Yeah, I agree. Ideally, we would use the same behavior as in HTML, add a new input event for the current behavior, and make change only trigger when committing the value.
I would also add to this that we should only emit any of these events when the user initiates the change, not when changing it programmatically. I believe that is how HTML behaves, and it might also solve some binding loops like in #701, and events being emitted upon initially setting the values.
This would be a breaking change though. Although, I'm not sure how bad of a breaking change it would be, maybe in many/most causes it would still work fine. Needs some testing I think to understand the implications. It might be we'll have to wait to merge it until the next major version change.
The
change
event we have for now seems to be more close to theinput
event in html. This MDN doc explains the difference betweeninput
andchange
:This describes when is
change
event fired.I'm thinking whether we should have an event type like
change
in html, which is useful at times, e.g., to normalize user input, to record an undo checkpoint, etc.For range sliders, I think (in html) the
input
event is fired during dragging, andchange
is fired upon releasing the mouse.The text was updated successfully, but these errors were encountered: