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premake4.lua
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premake4.lua
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local action = _ACTION or ""
solution "libtess2"
location ( "Build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "tess2"
language "C"
kind "StaticLib"
includedirs { "Include", "Source" }
files { "Source/*.c" }
targetdir("Build")
-- more dynamic example
project "example"
kind "ConsoleApp"
language "C"
links { "tess2" }
files { "Example/example.c", "Contrib/*.c" }
includedirs { "Include", "Contrib" }
targetdir("Build")
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32" }
defines { "NANOVG_GLEW" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }