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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file. See standard-version for commit guidelines.

1.1.0 (2019-09-14)

Bug Fixes

  • Avoid crash of replay observer on relaunch (0f5b5fb)
  • Don't call TerminateProcess with zero pid (a7c1a8c)

Build System

  • Fix C4530 warnings generated by VS2017 (a7a7ed6)

Documentation

  • Correct commit hashes in changelog (f501670)
  • Correct description of the Cloaked state (a0520d3)

Features

  • Allow to change replay observing perspective (8c3051e)
  • Allow to retrieve cloaked enemy units (789465d)
  • Expose shadows of moving burrowed units (b1b7ed4)

Refactoring

1.0.0 (2019-08-28)

Bug Fixes

  • Bring in new civetweb submodule (1652187)
  • Add missing types to UnitTypeToName (91311b3)
  • Don't invert heights map coordinates... (c2c38bf)
  • Fix assertion in SampleImageData (ba30bfa)
  • Fix chronoboost (573960b)
  • Fix IsPlacable and IsPathable, #5 (3b0100d)
  • Fix MOVE and PATROL abilities (bb8109a)
  • Fix some compilation warnings (a2c4501)
  • Fix type of minerals and vespene (d2b29a9)
  • Fixed height map and visibility map (8207f1c)
  • Handle INVALID in all *ToName functions (f0f0e9e)

Build System

  • Don't enforce WX on Windows (f7af6d4)
  • Reimplement Travis CI (4da5dab)

Documentation

  • Add build instructions for nmake (c131953)
  • Add more platform-specific dependencies (56c52af)
  • Added missing link to tutorial (a7c3372)
  • Correct README (f7a2051)
  • Fix a typo (2a33789)
  • Mention discord in README (9755002)
  • Refine build instructions (68a3643)

Features

  • Add 'rich' types of vespene extractors (ab0f5bc)
  • Add conversion of Point2D to Point2DI (7791b6a)
  • Add cyclone lock on damage upgrade (d67204a)
  • Adjust CloakState parameters to the new proto (b74166f)
  • Extend DisplayType with Placeholder value (dd73ec0)
  • Extend Rect2DI functionality (054a835)
  • Switch to the latest proto (f3bd271)

Tests