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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file. The format is based on Keep a Changelog. Related: versioning strategy.

v2.0.0 - May 17, 2024

The context for this update is Patch 14.10, which changed the way Champion Mastery works and how the system interacts with player loot.

Added

  • #150 Soft and Hard quick modes, which will either disenchant all loot the player has already unlocked permanently or disenchant everything
  • Start of Turkish translation (Thank you, ismailenes01!)

Changed

  • #150 Old main menu moved to a new "Detailed Menu"

Removed

  • #184 Champion Shard filters by Champion Mastery
  • #184 Champion Shard filters by Mastery Tokens
  • #184 Mastery Token upgrading

v1.8.0 - Apr 15, 2024

Added

  • Polish translation by The_Shade2 (Thank you!)

Changed

  • Updates to Traditional Chinese translation by @nico12313 (Thank you!)

Fixed

  • Reverted launchy update since it broke link opening in the browser
  • Dependency updates

v1.7.3 - Apr 04, 2024

Fixed

  • #167 Honor Level 3 Orbs now have proper display names

v1.7.2 - Mar 03, 2024

Fixed

  • #157 Fixed a broken placeholder variable reference blocking mythic crafting from executing

v1.7.1 - Feb 29, 2024

Fixed

  • Fixed and extended English locale detection
  • #34 Loot with line breaks in its name will now properly be listed in the disenchant preview
  • #126 Network related errors will no longer break the script
  • #152 Mastery Token upgrade no longer offers inefficient upgrades
    • This happened when you had a champion permanent that had a disenchant value higher than the upgrade price
    • Champion shard disenchanting will now also take this into consideration

v1.7.0 - Feb 29, 2024

Added

  • #144 Support for i18n, you can contribute using Weblate.
    • Support for (most of) German, Esperanto and Traditional Chinese
  • Documentation for contributions, project setup, translation credits

Changed

  • Mastery Chart shortcut will now auto-detect your region
  • Some wording and display colors have been updated

v1.6.0 - Feb 17, 2024

Added

  • #35 Disenchanter can be started from anywhere now
    • It will try to find your League Client via registry > start menu > default path > locally
  • #57 Re-rolling owned esports emotes that cannot be disenchanted
  • #19 Tacticians can now be disenchanted
  • Shortcut to your Mastery Chart profile
  • #27 Proper changelog and versioning info

Changed

  • (dev) Code is split in modules now instead of stuffed into a single script
  • (dev) Switched from ocra to ocran for building the executable

Fixed

  • #142 Script won't crash if you don't have a summoner name
    • Essentially Riot ID support
  • #87 Shards of champions with no mastery will no longer falsely be considered for disenchanting
  • #127 Champion permanents can be disenchanted again
  • Reliability improvements via more flexible recipe and currency detection
    • #128 Allows properly disenchanting things like blue essence granting summoner icons

v1.5.0 - Jul 26, 2022

Added

  • Support for disenchanting champion, skin, ward skin and eternal permanents
  • Mastery token upgrades will also use champion permanents
  • Debug options for troubleshooting
  • (dev) Linting and formatting rules
  • Demo image in README :)

Changed

  • Smarter detection for items that aren't owned yet
  • Blue essence directly looted from capsules is now included in stats
  • Loot will be refreshed more frequently to prevent calls on stale data

Fixed

  • Clarity when upgrading mastery tokens
  • Some chest display names like Honor Capsules will have the name manually injected instead
  • Faulty crafting recipes adjusted
  • Typos removed

v1.4.0 - Jul 14, 2022

Added

  • Disenchanting summoner icons
  • Efficient mastery 6/7 token upgrades
    • Does not support champion permanents (yet)

Changed

  • Menu order is now like in the Client's loot tab
    • Materials are in separate submenu now

Fixed

  • #21 Bugfix for event token crafting
  • Smarter version check for people directly running the Ruby script
  • Code cleanup, minor bugfixes

v1.3.2 - Jun 30, 2022

Fixed

  • #10 Collection feature properly retains one shard per champion

v1.3.1 - Jun 29, 2022

Fixed

  • Fixed "keep shards of champions you don't own yet" option
  • Fixed in-place updater + added backwards compatibility

v1.3.0 - Jun 28, 2022

Added

  • In-place updating
    • Future versions can replace the old script with the latest version
  • More things to disenchant:
    • Ward skins
    • Skins
    • Eternals

Changed

  • Swapped to new, less bloated menu style

Fixed

  • Reliability improvements to existing options

v1.2.3 - Jun 21, 2022

Fixed

  • Clarity in wording and visuals
  • Fixes to conservative options

v1.2.2 - Jun 21, 2022

Fixed

  • Failing one step will no longer break the script but fall back to the main menu

v1.2.1 - Jun 19, 2022

Fixed

  • Bugfix for capsule handling

Docs

  • Added info on malware false positives

v1.2.0 - Jun 19, 2022

Added

  • Mythic Essence crafting to random skin shards, blue essence and orange essence
  • Opening of keyless capsules
  • Colors in terminal
  • User can now specify how many event tokens should be used

v1.1.1 - Jun 18, 2022

Fixed

  • Bugfix in stat submission

v1.1.0 - Jun 17, 2022

Added

  • Will notify the user whether the latest version is running

v1.0.0 - Jun 17, 2022

Added

  • Initial Release