From f4cf20334fff807814de843c6d8fca7caa2fd2b1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Thorbj=C3=B8rn=20Lindeijer?= Date: Thu, 27 Jun 2024 17:52:06 +0200 Subject: [PATCH] Updated various files for Tiled 1.11 release --- NEWS.md | 2 +- appveyor.yml | 2 +- org.mapeditor.Tiled.appdata.xml | 55 +++++++++++++++++++++++++++++++++ 3 files changed, 57 insertions(+), 2 deletions(-) diff --git a/NEWS.md b/NEWS.md index 7a7767e430..a421141d5d 100644 --- a/NEWS.md +++ b/NEWS.md @@ -1,4 +1,4 @@ -### Tiled 1.11.0 (Unreleased) +### Tiled 1.11.0 (27 June 2024) * Added --project command-line parameter for use when exporting (#3797) * Added group layer names in "Move Object to Layer" menu (#3454) diff --git a/appveyor.yml b/appveyor.yml index b568ef2a3d..89f139f503 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,5 +1,5 @@ clone_depth: 200 -version: '1.10.{build}' +version: '1.11.{build}' image: - Visual Studio 2019 diff --git a/org.mapeditor.Tiled.appdata.xml b/org.mapeditor.Tiled.appdata.xml index 016fab3fd8..b87bae273e 100644 --- a/org.mapeditor.Tiled.appdata.xml +++ b/org.mapeditor.Tiled.appdata.xml @@ -19,6 +19,61 @@ + + https://www.mapeditor.org/2024/06/27/tiled-1-11-released.html + +
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  • Added --project command-line parameter for use when exporting (#3797)
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  • Added group layer names in "Move Object to Layer" menu (#3454)
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  • Added lock icon to open tabs for which the file is read-only
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  • Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
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  • Made adding "Copy" when duplicating optional and disabled by default (#3917)
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  • Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
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  • Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
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  • Scripting: Added API for working with worlds (#3539)
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  • Scripting: Added Object.setProperty overload for setting nested values
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  • Scripting: Added Tile.image for accessing a tile's image data
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  • Scripting: Added Image.copy overload that takes a rectangle
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  • Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
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  • Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
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  • Scripting: Added tiled.color to create color values
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  • Scripting: Made Tileset.margin and Tileset.tileSpacing writable
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  • Scripting: Restored compatibility for MapObject.polygon (#3845)
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  • Scripting: Fixed issues with editing properties after setting class values from script
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  • Scripting: Fixed setting/getting object reference values when nested as a class member
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  • TMX format: Embedded images are now also supported on tilesets and image layers
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  • JSON format: Fixed tile order when loading a tileset using the old format
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  • Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
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  • Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
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  • Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
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  • GameMaker 2 plugin: Fixed positioning of objects on isometric maps
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  • Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
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  • Python plugin: Raised minimum Python version to 3.8
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  • Python plugin: Now built against Python 3.12 for Windows 10+
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  • tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
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  • tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)
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  • tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899)
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  • tmxviewer: Added support for viewing JSON maps (#3866)
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  • tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977)
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  • AutoMapping: Ignore empty outputs per-rule (#3523)
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  • Automapping: Added per-input-layer properties for ignoring flip flags (#3803)
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  • AutoMapping: Always apply output sets with empty index
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  • AutoMapping: Fixed adding of new tilesets used by applied changes
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  • Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661)
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  • Fixed issues related to map and tileset reloading
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  • Fixed possible crash after assigning to tiled.activeAsset
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  • Fixed the option to resolve properties on export to also resolve class members (#3411, #3315)
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  • Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204, #3260)
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  • Fixed mouse handling issue when zooming while painting (#3863)
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  • Fixed possible crash after a scripted tool disappears while active
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  • Fixed updating of used tilesets after resizing map (#3884)
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  • Fixed alignment of shortcuts in action search
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  • Fixed object assignment buttons in tile collision editor (#3399)
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  • AppImage: Fixed ability to open paths with spaces from the CLI (#3914)
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  • AppImage: Updated to Sentry 0.7.6
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https://www.mapeditor.org/2023/08/04/tiled-1-10-2-released.html