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config.js
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config.js
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module.exports = {
buildTarget: "",
upgradeTarget: "",
spawnEnergy: { 0: 300, 1: 300, 2: 550, 3: 800, 4: 1000, 5: 1200, 6: 1500, 7: 1800, 8: 4000},
energyShareThreshold: 300000,
count: {
override: {
MAX_HARVESTER: 0,
MAX_BUILDER: 0,
MAX_UPGRADER: 0,
MAX_REPAIRMEN: 0,
MAX_COURIER: 0,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
1: {
MAX_HARVESTER: 2,
MAX_BUILDER: 0,
MAX_UPGRADER: 1,
MAX_REPAIRMEN: 0,
MAX_COURIER: 1,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
2: {
MAX_HARVESTER: 2,
MAX_BUILDER: 2,
MAX_UPGRADER: 1,
MAX_REPAIRMEN: 0,
MAX_COURIER: 1,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
3: {
MAX_HARVESTER: 2,
MAX_BUILDER: 2,
MAX_UPGRADER: 2,
MAX_REPAIRMEN: 0,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
4: {
MAX_HARVESTER: 2,
MAX_BUILDER: 2,
MAX_UPGRADER: 2,
MAX_REPAIRMEN: 1,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
5: {
MAX_HARVESTER: 2,
MAX_BUILDER: 2,
MAX_UPGRADER: 2,
MAX_REPAIRMEN: 1,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 0
},
6: {
MAX_HARVESTER: 2,
MAX_BUILDER: 2,
MAX_UPGRADER: 2,
MAX_REPAIRMEN: 1,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 1
},
7: {
MAX_HARVESTER: 2,
MAX_BUILDER: 1,
MAX_UPGRADER: 2,
MAX_REPAIRMEN: 0,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 1
},
8: {
MAX_HARVESTER: 2,
MAX_BUILDER: 1,
MAX_UPGRADER: 1,
MAX_REPAIRMEN: 0,
MAX_COURIER: 2,
MAX_GUARDS: 0,
MAX_INVADERS: 0,
MAX_MINER: 1
},
}
};