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index.js
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index.js
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var caption_array = $(".carousel_caption");
var caption_counter = 0;
$(document).ready(function() {
$(".twobee_caption").show();
var product_array = $(".product_image");
for (var i = 0; i < product_array.length-1; i++) {
product_array[i].style.display = "none";
}
$("#platform").change(function(){
var platform_selected = $(this).children("option:selected").val();
switch (platform_selected) {
case "xbox_one":
product_array[0].style.display = "inline";
product_array[1].style.display = "none";
product_array[2].style.display = "none";
break;
case "ps4":
product_array[1].style.display = "inline";
product_array[0].style.display = "none";
product_array[2].style.display = "none";
break;
case "steam":
product_array[2].style.display = "inline";
product_array[1].style.display = "none";
product_array[0].style.display = "none";
break;
}
});
});
$(".carousel-control-next").click(function() {
setTimeout(function() {
hideEverything(caption_array);
caption_counter++;
$(proxy[caption_counter]).show();
if (caption_counter == caption_array.length) {
caption_counter = 0;
$(".twobee_caption").show();
}
}, 500);
});
$(".carousel-control-prev").click(function() {
setTimeout(function() {
hideEverything(caption_array);
caption_counter--;
$(proxy[caption_counter]).show();
if (Math.abs(caption_counter) == caption_array.length) {
caption_counter = 0;
$(".twobee_caption").show();
}
}, 500);
});
$("#platform").click(function() {
});
// Functions
function hideEverything(array) {
for (var i = 0; i < array.length; i++) {
array[i].style.display = "none";
}
}
function showCaption(counter, array) {
array[counter].style.display = "block";
}
const proxy = new Proxy(caption_array, {
get(target, prop) {
if (!isNaN(prop)) {
prop = parseInt(prop, 10);
if (prop < 0) {
prop += target.length;
}
}
return target[prop];
}
});
//
// alert($("#character_page").css("display"));