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CMakeLists.txt
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CMakeLists.txt
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# dependencies
find_package(Threads REQUIRED)
# third-party
if (WHISPER_SDL2)
# SDL2
find_package(SDL2 REQUIRED)
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
message(STATUS "SDL2_INCLUDE_DIRS = ${SDL2_INCLUDE_DIRS}")
message(STATUS "SDL2_LIBRARIES = ${SDL2_LIBRARIES}")
endif()
# common
set(TARGET common)
add_library(${TARGET} STATIC
common.h
common.cpp
common-ggml.h
common-ggml.cpp
)
include(DefaultTargetOptions)
target_link_libraries(${TARGET} PRIVATE whisper)
set_target_properties(${TARGET} PROPERTIES POSITION_INDEPENDENT_CODE ON)
if (WHISPER_SDL2)
# common-sdl
set(TARGET common-sdl)
add_library(${TARGET} STATIC
common-sdl.h
common-sdl.cpp
)
include(DefaultTargetOptions)
target_include_directories(${TARGET} PUBLIC ${SDL2_INCLUDE_DIRS})
target_link_libraries(${TARGET} PRIVATE ${SDL2_LIBRARIES})
set_target_properties(${TARGET} PROPERTIES POSITION_INDEPENDENT_CODE ON)
endif()
# examples
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
if (EMSCRIPTEN)
add_subdirectory(whisper.wasm)
add_subdirectory(stream.wasm)
add_subdirectory(command.wasm)
add_subdirectory(talk.wasm)
add_subdirectory(bench.wasm)
elseif(CMAKE_JS_VERSION)
add_subdirectory(addon.node)
else()
add_subdirectory(main)
add_subdirectory(stream)
add_subdirectory(command)
add_subdirectory(bench)
add_subdirectory(quantize)
add_subdirectory(talk)
add_subdirectory(talk-llama)
add_subdirectory(lsp)
endif()