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Port to xbox360 #763

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metalex10 opened this issue Jul 8, 2023 · 2 comments
Open

Port to xbox360 #763

metalex10 opened this issue Jul 8, 2023 · 2 comments

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@metalex10
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Hi my name is Miguel I developer too
On this occasion I would like to ask the original developers, in what state is the porting of a core to xbox360?
You have already done all the work, I only use the instructions if you like and I do it without problem
I do it more than anything to run n64 games on the console, XEX format than in libxenon .elf

@hizzlekizzle
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Unfortunately, there are no open source d3d8/9 RDP plugins, so there's no way to run N64 on 360 outside of software rendering (i.e., Angrylion), which is much too slow on 360's CPU.

@metalex10
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Unfortunately, there are no open source d3d8/9 RDP plugins, so there's no way to run N64 on 360 outside of software rendering (i.e., Angrylion), which is much too slow on 360's CPU.

and from another emulator it can not be ported? for example ppsspp ported by @Ced2911 ?

https://github.com/metalex10/PPSSPP-X360/tree/master/GPU

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