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After testing some objects which share a high quantity of bones, there appears to be a limit of about 54 bones before stuff starts to go awry.
Not sure if this is a model tool issue or an engine limitation.
The text was updated successfully, but these errors were encountered:
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After testing some objects which share a high quantity of bones, there appears to be a limit of about 54 bones before stuff starts to go awry.
Not sure if this is a model tool issue or an engine limitation.
The text was updated successfully, but these errors were encountered: