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Godot

The rendering aspect of the project is done with the godot game engine.
The prediction data from the model is sent via a UDP IP socket to the godot listener.
We then proceed to locate each of the joints and render the hand pose estimation.

If --compare flag is used in render_from_data.py then both godot and godot_2 programs must be running, each one will receive the information via a unique port.

requirements

[Godot 3.1] (https://godotengine.org/download/linux)

usage

  1. open godot
  2. select project folder
  3. press play to run in the upper right corner
    (if the model is running the prediction will show accordingly)