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Currently doubles use 256 wide vectors for vectorized math which can cause downclocking on most modern CPUs, there's also no way to use 256 bit wide vectors for float math.
I think adding a new static class named something like HeavyVector which would mirror the Vector class but that uses AVX instructions with fallbacks to SSE and software would allow users to decide for themselves if downclocking is worth it for their use case.
The text was updated successfully, but these errors were encountered:
Currently doubles use 256 wide vectors for vectorized math which can cause downclocking on most modern CPUs, there's also no way to use 256 bit wide vectors for float math.
I think adding a new static class named something like
HeavyVector
which would mirror theVector
class but that uses AVX instructions with fallbacks to SSE and software would allow users to decide for themselves if downclocking is worth it for their use case.The text was updated successfully, but these errors were encountered: