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GenerateGamesList.py
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GenerateGamesList.py
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"""
Script to generate a launch script for each game available in moonlight
"""
import sys
import os
import stat
RefreshListScript = 'Refresh.sh'
BashHeader = '#!/bin/bash\n'
StreamString = 'moonlight stream -720 -app '
roms_directory = '/home/pi/RetroPie/roms/moonlight/'
def clear_directory(folder_path):
"""
Clears the directory of old game launching scripts
:param folder_path: The path to the folder to clear
"""
for the_file in os.listdir(folder_path):
try:
file_path = os.path.join(folder_path, the_file)
if os.path.isfile(file_path) \
and the_file != RefreshListScript \
and not the_file.endswith(('.txt', 'py')):
os.unlink(file_path)
except Exception as e:
print(e)
def read_games_list(file_path):
"""
Reads the contents of a file
:param file_path: path of the file to read in
:return: contents of the file
"""
input_data = ""
if os.path.isfile(file_path):
f = open(file_path, "r")
input_data = f.readlines()
f.close()
return input_data
def is_valid_listing(game_listing):
"""
Check to see if a single line from the listings is a valid game name
:param game_listing: A single line of text from the Moonlight List command
:return: True if it is a valid listing, False otherwise
"""
try:
int(game_listing.split(".")[0])
return True
except Exception as e:
return False
def create_script(game_title):
"""
Creates the script to run a game title
:param game_title: The name of the game to launch
"""
script = '{}{}\"{}\"'.format(BashHeader, StreamString, game_title)
print('\nCreating a script for {}:'.format(game_title))
print(script)
return script
def write_script(script, game_title):
"""
Writes a script string to disk
:param script: The string to be written as the script
:param game_title: The game title to be used as the file name
"""
try:
script_name = '{}{}.sh'.format(roms_directory, game_title.replace(":", ""))
print('Writing {} to disk...'.format(script_name))
f = open(script_name, "w+")
f.write(script)
f.close()
st = os.stat(script_name)
os.chmod(script_name, st.st_mode | stat.S_IEXEC)
except Exception as write_exception:
print(write_exception)
try:
RawInputList = read_games_list(sys.argv[1])
except Exception as e:
exit(e)
clear_directory(roms_directory)
for gameListing in RawInputList:
parsedListing = gameListing.strip()
if is_valid_listing(parsedListing) is False:
continue
parsedListing = parsedListing.strip().split('.')[1].strip()
write_script(create_script(parsedListing), parsedListing)