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MoveObject.hh
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MoveObject.hh
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/*
* Copyright (C) 2018 João Borrego
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*!
\file world_utils/MoveObject.hh
\brief Move Object class
Class for object with a pending move operation
\author João Borrego : jsbruglie
\author Rui Figueiredo : ruipimentelfigueiredo
*/
// Gazebo
#include "gazebo/common/Plugin.hh"
#include <string>
/// \brief Object with a pending move operation
class MoveObject
{
/// \brief Object name
public: std::string name;
/// \brief Whether object is light
public: bool is_light;
/// \brief Object new pose
public: ignition::math::Pose3d pose;
/// \brief Constructs the object
/// \param _name Object name
/// \param _is_light Whether the object is a light
/// \param _pose Object pose
public: MoveObject(
std::string & _name,
bool _is_light,
ignition::math::Pose3d & _pose);
};