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使用Flags按位检测TransformBlock里面包含的内容而不是根据数字是否相等 #2

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YingFengTingYu opened this issue Jun 10, 2022 · 0 comments

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@YingFengTingYu
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位置:readTransformBlock
游戏里面这个东西全部是按位检测其中的内容的,可以通过反编译C#版祖玛的复仇或者反汇编植物大战僵尸2清楚的看到
包括readRefAppend等内容也是通过按位检测的
比如这样:
https://github.com/YingFengTingYu/PopStudio/blob/UsingMoonSharp/PopStudio.Shared/PopAnim/FrameInfo.cs

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